I'm canadian, we use 'other' services than Hulu. When one service goes down, 5 more pop up. It seems to be the nature of the internet. *Edit* Woot!!!! 100th post, since November 2004. What a Lazy arse
whats that you say.....not enough folks showing comicon stuff in the waywo thread.....well if you insist :D .....actually sorry....but it is what i'm working on......*apologetic smiley* oh and yay i used my 100th post for something constructive :)
So just letting u guys know... ive been updating my design section allmost daily. I have now hit the 100th piece there... :D lookin forward to hitting the 200. so long fellas.
hey guys, been workin for a few days on putting the scene itself together. here is what i have thus far. Please note the entire house is using the wood planks as a placeholder at the moment, it will be changed. this is more about layout and placement. Ding! 100th post.
thanks for answering. i guess the 'rest of it' [ie 99/100ths] is pure skill? that thing is awesome dude. i love the colour combo too. and that head is sweet [looks a bit like one of ur sculpts methinks?] i..... i.. lub... u !
think I'm a bit closer to calling this done replaced the papers on the floor, added some more ground clutter, dust particles, and redid the lighting for the 100th time~ Learned a lot with this small environment, time for something different. Thanks for the feedback thus far, however feedback is always welcome at any stage…
Several of us have read the comics. The 100th edition was pretty fucked up IMO. And based on the teaser, for the next season, it appears as though they are completely breaking away from the comic book storyline. It had already diverged a little, but next season, there will be very little comparison I'm thinking.
Hello!! Hope you all like these models from Devil May Cry. The toon style is inspired from the concept by George Selps from capcom-unity for 10th anniversary of devil may cry. Thank you.
Yeah, it's a very powerful tool. I'm working on a Roman inspired environment with a couple of marble tiles. Substance designer seems like a perfect fit. I might try a similar route and practice creating 1 material per day to improve my skills. Good luck in reaching your 100th material :)
If you have more 100th or 1000th of objects cutting and pasting modifiers by hand would be a lot of work. Such a script should copy and paste the modifiers automatically and delete the original objects. Also, instance support could be built in. Just export only one instance and during import replace the instance object…