I am intending this to basically be my progression thread. Hay fellow kids! I have been on and off in terms of working towards creating Game Assets, and looking at tutorials the past 9 months. I haven't felt that I have driven myself the past year for real-life reason, but intend to post on here my progression up to the…
Hey ladies and Gents so i wanted to post this here for awhile but my internet was offline for 3 days so i started to work on my Arcade Singed skin and completed it and will post all the progress shot's and rest here all together since i never had any days to update it all hope you enjoy and let me know what you think of it…
FInished with the pitchdeck art. I ended up not using some of the illustrations I made. Should have actually built the slides first because once going through it, becomes much easier to understand it from the potential viewers perspective. then i updated plan on what art is needed. most the stuff I made will be used one…
Hey everyone, I am new to the polycount community! I am in the process of working in games as an environment/prop artist and I am also in the process of really learning and understanding trim sheets. I figured my first post could be about what I have learned about trim sheets so far and eventually building a scene using…
from an artistic standpoint, you work looks like someone who is almost at junior level but not quite. as others mentioned, the overall generic weathering and even amount of scratches across the guns makes them feel kinda bland. the other thing that is holding the work back is the material definition. In a lot of your…
Yeah sure! - I'm not digging the white lines over your art in your ArtStation banner. In Dragon Fortress, your textures all look flat (the floor and the wall/rail material. Maybe try some tesselation and/or increasing the normal intensity. I don't really think the textures in this piece are up to professional level. Maybe…
Heya - Well, I'll make sure to keep all this advice in mind for the next job hunt, or for the next time I am asked to weigh in on a candidate's application for hiring :) Anyways, more seriously : I genuinely believe that you are being tricked by the social media aspect of linkedin. All these features leading to a "profile…
This is very good work so far! Very close to Jezza's likeness, the only thing that struck me out was his eye colour. They're not that saturated, I'd say desaturate the eye colour and work on the irises a little bit more (for texturing) to get more realism in there. If you want to be a more photorealistic character artist,…
Hey Joe, cool looking work, I'm sure you'll be miles ahead of some of your classmates if you're just starting. The best advice I can give if you're just starting uni is to keep setting Artstation as the bar. From experience, I've seen a few people start uni with some real skill, just to stagnate as they feel like they're…
My mind is made up, I'm moving back home, it absolutely sucks but I can't be a half of a million SEK in debt with insufficient experience and knowledge for a job even if NZ is great and I love it. I'm nervous about how I'm gonna feel once I follow-through and get home but in the end, I can always move back if its so…