Vig, every korean gamer on teh planet would see it.. oh wait.. they would pirate it.. I doubt it will be based of any of the real mythologies written. Sorry guy but thats just not how it's ever done. It's going to be terrible, mostly because movies can't carry the same emotions and connections of an interactive game. It's…
Hey this isnt Tribes 2... you lied. From what I have seen this isn't a game as there is almost no decision making involved but rather a puzzle that you are given the answer to, taking all the reward out of figuring out the puzzle. The humor was cute but not funny to me. It seemed the puzzle was built around the song…
As far as I can tell the most successful games have above par graphics and terrible gameplay. The majority of titles in the top 10 are still using a mechanic that is basically akin to running around with a giant cone attached to your head, the tip of which interacts with your environment! Most innovation is rewarded with…
[ QUOTE ] english Channel to the Swiss border, most people would react to this, the same way the average gamer reacts to any "educational title". "Yuck... where's the fun?" [/ QUOTE ] Well personally, I think thats one of the things killing this industry from being more accepted at this time. The idea that interactive…
linda from armed assault makers also looks pretty good http://linda.bistudio.com/ as the others said a lot comes down to the artists (ie costs) spent on asset creation. You can get good results out of automatic generated trees as well, just many probably don't spend too much time on that either. typically there is three…
nintendogs looks cool. I think band brothers is getting a engish release also... I have it and it's not very good. But music freaks will love it!! (I'm not too keen on the way the score scrolls, as its hard to anticipate the notes) yep, nintendogs would probably keep me occupied for the rest of my life. I love those types…
Usually if it's on a console they have to make up for the slower controls that are associated with an analog devise used as a look. On mice you can just spaz out and flip yerself around quickly. On an analog stick you can either look slow, or less slow(unless they have sensitivity settings). So, to make up for that, they…
If your model is 150 triangles and doesn't have a texture, it's really not worth displaying. This is 2006. We have monitors higher than 320x240. Design for 1024x768. Your non-3d work is much more impressive than your 3d work. The level of polish on say, your Spiderman or your troll, is lightyears above your bazooka or your…