Job Title: Senior Art Lead Reporting to: GM IN OUR MIND Sparx*, one of the leading external partners in the CG industry, is
seeking an adventurous Senior Art Lead who enjoys the challenges of traveling whilst also doing
the work you love. We are looking for an accomplished artist with management
experience to work with a…
Hi everyone. Monumental Games is expanding its team for a yet unannounced IP and is looking to hire some talented people. If you think you are suitable for any of these positions, please contact us on this email, including the jobtitle along with a short coverletter, your CV and links to portfolio websites, demoreel etc.…
3D MATERIALS DESIGNER ------ IMMEDIATE OPENING IN SEATTLE: Looking for 3D Environment Artists / MATERIAL DESIGNERS who can thrive in a steady production environment. You will be responsible for building a vast library of 3D textures/materials to be utilized by our 3D artists in Substance Designer. Competitive compensation.…
Hi, so I have a character I made in Maya and imported to Unity with animations and all. I'm just learning Mecanim and doing some testing. I have my character moving and am trying to understand it. However, I wanted him always facing the direction he's going, which he wasn't. On Unity Answers, I found this handy piece of…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a User Interface (UI) Designer to join our team. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and…
Hi everyone, Explanation Part: So recently, I've just got back into 3D modelling. Like my old self, I've had only little experience in the texturing process of working in next gen hard surface 3D game asset creation and so far I've only covered these procedures in the low poly to high poly pipeline including: 1. making the…
A position has opened up within Rockstar North for a Junior Lighting Artist who possesses the ability to light our environments, cutscenes and characters for AAA video game titles. The lighting art team has a large impact on multiple departments and drastically affects the look and feel of the game, hence the successful…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
When did I ever say that I thought that Collins was so amazing. I didn't know Collins was not as good as Full Sail or Digi-Pen. So if you don't get into Princeton University does that mean every other school is crap and you should just stay home and teach yourself. There are a lot of people that won't be getting MIT…
It's best to dedicate yourself to only a single project at one time, and picking that project is determined by what kind of area of the industry you'd like to focus on. One thing you should do before starting a project is outlining the list of skills you'd like to improve on or learn upon completion of the project. In…