West side for life lol yea tupac is by far the greatest rapper ever, imho. biggie does, however, have his merits. eg: his epic flow i think a tupac movie is in the works too, not too sure. i hope its something more like this than like resurrection @sectaurs: i think the target market for the whole movie is the large group…
My sticks are screwed in from the bottom with short screws. Honestly, it has survived a whole lot of bashing and epic Street Fighter Alpha 3 battles, because they are still in place and don't wobble a single bit. I just didn't want the screws showing at the top and didn't want the annoyance of my hand rubbing over them. If…
Late to the thread, but I just finished it last night. The game would be about 1000x better if they GET RID OF FUCKING INTERACTIVE CUTSCENCES! They ARENT FUN!!! FUCK And WHAT the hell was with random quicktime event, to punch open a volcanic Boulder? Visually it's EPIC. Immersively it sucked balls. At no point in time did…
Here are the final renders from UE4 and Marmoset. This is our first bundle regarding this theme, and our first product is now available on Epic's marketplace: https://unrealengine.com/marketplace/en-US/product/fairytale-props-bundle Original…
Finally able to have time and get back to this project. For the water and sky, I'm using Cartoon Water Shader and Ultra Dynamic Sky. After some tweaking with baked lighting and exponential height fog, here is what I got: I'm currently using 1 stationary directional light and 1 static skylight. The skylight's default…
Yeah nice stuff. I'd have to agree with PeterMurphy above that the character is neat but the narrative under whelming. The title suggests something epic, while the character looks like a 16 yo with a cross and a rifle. The glasses are nice but contribute to an image of frailty as does the supporting anatomy. The clothing…
@LanceUppercut I'd recommend you use the water system within UE4 which I suppose it's not that hard to setup. And there are plenty tutorials on how to do it on youtube from EPIC themselves. I hope that'll be useful to you ;) @Markovnikov Try not to limit yourself, because now and then you will have to face things you never…
I don't mean the way they mean it... which is a weird way of putting it. No I mean that there's actually 2 different materials, one that's ideally partially transparent, that go into creating something like car paint, which I don't know if UE4 actually supports. Edit- see someone else already pointed it out. Kind of annoys…
It sort of depends where you work. Epic offers a lot of compelling reasons to work in games beyond "the love of it". Smaller companies and start ups don't have as much to offer though, that's true. As for the tools ... yeah, I mean, Max is old but what it gets the job done. I use it every day and I can make art for our…
To add a bit more detail to this discussion Unreal 4 can auto generate AO in screen space taking the normal map texture into account that's applied to your object so you don't have to bake high frequency AO into a texture. That being said it costs frame rate to do this as I believe you need a full res render buffer pass or…