http://www.cnn.com/2007/SHOWBIZ/books/04/12/obit.vonnegut.ap/index.html I've read so many of his books and enjoyed them all since I was 14 or 15. Rest in peace, Kurt. You and Kilgore Trout both deserve it.
USE AT YOUR RISK; do not use abusively. MADE IN USA, EARTH, & EHLSWAR 90,001,037,524 + 02 = 14 _ 16.5 LDT/20 http://www.polycount.com/forum/ http://www.polycount.com/forum/showthread.php?t=152872 Uploaded https://youtu.be/bNHxWtSIhfg and submitted entry, but not sure if the SUBMIT functioned. eof
There are 15 pictures of my sword which represent variations in color, blood, specularity, and light. Tell me which is your favorite picture! 1) 2) 3) 4) 5) 6) 7) 8 ) 9) 10) 11) 12) 13) 14) 15)
if they really included the list I think it would be online somewhere by now, has anyone found it? I'm just hoping I'm picked as an alternate because I'm sure some of the people chosen might not want to move across the country for 14 bucks an hour.
I saw Doom running on a friend's 14" beige monitor back when the shareware came out and it blew me away. I saved my cash, bought a £1,200 machine and never looked back. Happy anniversary to the two Johns and all at ID. :)
I'd say that he should just attach a smart phone to his arm and make an app to control the camera, but buttons are nice. The tactile feedback lets you work without looking at the keypad. I animate with a mouse with 14 extra buttons for just that reason.
This technology has been around since digital scanning ... so ... 14 years? Sure, voxel based tech is powerful but let's see some post effects, shadows, reflections, variety of shaders and animation at a solid 30. I'll believe it when I see it.
It is rumored that DayZ ports into Arma3 without major problems. Bohemia reps also mention that lessons learned from DayZ are influencing the development of Arma3 itself: http://www.rockpapershotgun.com/2012/06/14/interview-bohemia-talk-arma-3-modding-day-z/
Gran Turismo looks so "poor" because it has shit loads of cars, i think i counted 14 or something on one shot, its most likely GT4 with high res textures. But knowing Polyphony they propably improve the graphics before release.
http://jeff-vogel.blogspot.com/2009/03/so-heres-how-many-games-i-sell.html http://jeff-vogel.blogspot.com/2009/03/how-many-games-i-sell-part-two.html By a dude that's been making indie rpgs for the last 14+ years.