So... after holidays, power outages, our house being swept with a nasty flu, and a death in the family... I finally got some more work done on this thing. I'm especially happy with the trees. 100% handpainted textures and it's one of the rare times I totally love how something I made turned out. Tore out the old bushes,…
Hey KKVALENTIN, No real idea of how to break in into the industry as a vfx artist, I started of as a 3D artist. My general advice is to start with pick an engine and learning the basics of several fields. I'm biased but I would (as you seem to have done) start with the Unreal Engine. Download the Unreal Tournament version…
@Swordslayer - Okay I made the script to print the last 6 actions to the listener since I dont have enough experience with maxscript to make a rollout with a working update button. Its bare bones but it works. When I hit a key I have Autohotkey set up to clear the listener window and hit the Undo Script button in the UI to…
I began working on a World War II US Army uniform for G6 Mason in mid-February. My goal was to create a historically realistic uniform and match (or come close) the uniforms of Reallusions G3 avatars in their 2nd Ranger and 101st Airborne Pack. This way an iClone user would be able to place the G6 and the G3 characters in…
Sure here is a wireframe the tri count was 3k was the limit so I made the hipoly then retopoed in max to get thelow.. I am still not over my budget and I will add some planes for alpha map icicles and foliage glow.. I should have enough to revise the geometry though I'm all ears on how to improve this.. here is the hi poly…
+1, Marmoset's fantastic for character and prop artists, but environment artists use this sort of thing a lot and we can't really use marmoset for beauty shots of our stuff. Shaders wise, I'd say most definitely we need '2 Splat' Vertex Blend - this blends two 'materials' (sets of input textures) based on vertex alpha -…
What AT&T is doing is dishonest in every way. They're trying to convince people that an X Gb pipe that is maxed out is somehow more expensive than when it's utilized at 100% instead of 80% or less. Bandwidth is like a room. For every person that is added to that room, it divides the share for all occupants further. When…
I'm kind of in the same boat: I started off thinking I wanted to be a 2D artist (an illustrator, in my case, not necessarily a concept artist), but then waffled between wanting to do that vs. going into 3D for videogames, on and off for years, never really getting anywhere with either. Recently I've doubled down on…
Excellent points Snader, allow me to elaborate. In a way yes, both are streaming technologies but in function they are very different. Amplify Texture does not focus on painting details with decals, we leave the workflow up to the end user. You dont need to paint every single pixel or use "static textures". You can still…
This is where haters start griping but this is purely a suggestion--I am trying to ramp up into designing guns again myself so I figured this would be a nice exercise, so I hope you don't mind. There's a history of these kinds of paintovers starting shit (Dfacto's SMG from DoD comes to mind) but this is not the intention.…