My Name is Nick McVey I am an interface designer. I've been professionally designing interfaces for 6 years now, about 4 of which was in games. I just became available for more freelance work. Check out my portfolio at nickmcvey.com Reach me at nsmcvey@gmail.com see below for a few examples of my work
Location: Kent, UK Permanent contract www.dovetailgames.com/vacancies At Dovetail Games we are passionate about empowering our people to build beautiful worlds, create breath-taking games and do the best work of their career. We are growing fast, developing our games using cutting edge technology and across multiple…
So, I also got my license today! I took a look at the software and it's interface is kinda.. unusual.. But once you get used to it, i guess there won't be a problem. It also reminds me of the motion builder interface somehow. Anyway, i hope to see some more animations in PC, now that people have Messiah Studio! :D
Now that we're talking about Blender anyway (:D), check out this video on the new interface: http://river-valley.tv/conferences/blender_conference_2008/#0101-William_Reynish That is, if you can stand to watch it for long enough, as he starts out with claiming that Modo, Motion and photoshop 'if not copied, at least were…
[ QUOTE ] If Bodypaint was modernised (interface feels like windows 95 stuff to me) and made to be totally customisable (interface and keyboard shortcuts etc) [/ QUOTE ] Hotkeys _are_ customizable... go to Window > Layout > Command Manager. And the windows are very customizable, worth some time with the docs to learn their…
sorry to hear people are having these issues, it really is a nice release.. the new navigation and infinite zoom is great.. also, there is no right click menu so no more stupid freezes, they did a good job with the popup interface assigned to space and i have offcially kissed the interface goodbye. just a window with a…
So I've decided to put down the brush for a few weeks and wrap my head around MaxScript. Knowing a few other polycounters have taken this trip I'm wondering if there isn't some good advice that might help make the trip less bumpy. MoP suggested the DVD's from CG Academy since they came as part of the Dom War prize pack,…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
If youre learning, Substance's interface allows for easier comprehension of what PBR is. I liked the sliders to control roughness and spec values, helped me understand it a bit more. Also i hated the load times when applying textures in Quixel, if youre messing around it can be a pain. Substance for me has been faster,…
What would be really cool having a panel with all in the interface elements listed next to one another when recoloring, so you could see them all while you change the colors. As it is, all there is is the interface and there is no possible way to preview changes on things like the ZModeller Menu or the Quick Info boxes or…