Hi there! Definitely a lot of very cool stuff in the toolset. That being said I still think you need to work on your presentation. In it's present state the Rappatools3 page on your website looks way overcrowded and it can make potential buyers think that your pack might be a bit of a clunky tool to use too. First off, the…
I fully agree with Kanni3d & Klunk, both on methods explained and how these are standards when it comes to manually unwrap your UVs. Like, it's normal to spend more time on things that can't be automated. The RizomUV result is quite poor for two reasons : - center edges are messed up (=will need later…
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For a quick fix, try Relax in the deformation tab...it respects masking and you can keep your topology. But zremeshing and reprojecting would work just as well.
the texture definitely helps a lot, i kept fearing that she would be too cute overall. however - i agree qith quasar, and would also add that you should lift the arm overall for better deformation. now she is pretty much in one extreme of her range of movement. while raising the arm is to wave at somebody would be the…
Thanks for the tip Firith, I might consider doing that. Though I think I might run into trouble with clothing her later on if I relax the pose too much. I'll try a more relaxed pose and then try to maybe add some basic shapes to represent armor and see how that goes. I personally prefer to keep the surface smooth, since I…
Ha, yeah, that's annoying - it likes to create the sub-menus about 10 pixels away from the main menu, so when you move the mouse from the initial menu to a sub-menu, you move over the viewport and the menus disappear... You can get round this by right-clicking nearer the top of the screen - it seems to create the menus…
You definitely need to put more than 40 hours a week into any type of skill if you want to get exceptionally good at it, but it's also important to remember that doing so can be dangerous as well due to things like burnout. There's no reason you can't do personal work outside of your job and live a balanced life at the…
I mostly use 3ds max uvs tools and Headus Uv layout. Headus is great to work with symmetrical stuff, especially if you want some to be symmetrical, like the arms, but that you want the whole head. (as an exemple). Max or Maya's uv tool are pretty easy and straight forward to understand once you get past the coldness of the…
It could be just bad luck of trying some Linux distro that hits snags for your build and Windows, which is... well, Windows. Trying a live Linux pendrive would clear up whether it's something with your CPU or something else before sinking more money into fixing it. If it works then I'd check the drives SMART at the very…