hello Vinicius, I am a 3d artist as well and I have a game project im working on with a small team, I am sure you would be interested. you can contact me on my email; vergilnighstar@gmail.com
Hello, I'm posting here on behalf of the team working on the Multiversus Infinite community mod for the game Multiversus. We are a dedicated and hard working group of programmers and artists who are committed to making the best mod we can and have made significant strides in development towards our goal of 1.0 launch, we…
When you say Pixel what do you mean exactly? Pixel - UV Editor/Monitor Space or Texture Resolution Space. Seems like you're trying yo match UVs, have you tried transfering UVz from one mesh to the other and using it as a starting point? You can move stuff in blender easy (by texture resolution pixel) Make Selection, and…
thanks scott. While that worked it was not exactly what i want. I want to copy uv's from one set to another on the same object. Sofar (with a little help from highend3d!) i come up with this: string $objname[]=`ls-sl`; for( $i=0 ; $i<(`size($objname)`); ++$i){ select -r ($objname[$i]); polyCopyUV -uvi "map1" -uvs…
TL;DR My website with portfolio (check YouTube channel for more) http://sergeizemtsev.tumblr.com/ If you want:* Atmospheric and eerie soundtracks in the spirit of Yume Nikki * Paranoid post-punk and insecurity like Berserk and Paprika soundtracks * If you conceived Persona and Danganronpa in the darkest colors * You need…
We're hiring (again)! There are many Hybrid/On-site Art positions that we're interested in finding, please see Sperasoft's website in the Careers section for the full information and qualifications (https://apply.workable.com/sperasoft/). Some examples below: VFX Artist - Warsaw / Belgrade Lighting Artist (Senior) - Warsaw…
"But if there's a way of making the model look exactly like a single mesh object" Well indeed there is a way, as that's precisely what happened here :) As said, a remesh based on volume will do it. Blender has a few variants using the Remesh modifier, but there's an even more powerful one available directly from Sculpt…
Completed the 26 hours Course from Kaan Alpar "Unreal Engine 5 C++ Game Development" today, learned quite a few things :p I'll be advancing to the 50 hours "Unreal Engine 5 C++ The Ultimate Game Developer Course" from Stephen Ulibarri next, but I'm still available :) (although of course, part of my time will be dedicated…