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Re: What kind of shaders to choose?
Reply by
focus_method
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Jan 2022
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Marmoset
maybe to go with pbr metal rough with alpha blending because i will use opacity maps(transparency) on the table cover
2 results
Re: Specular map thread link?
Reply by
Flight
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Apr 2014
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Technical Talk
On that subject, has anyone got a good PBR texturing tutorial? Been looking around but haven't found anything useful.
5 results
Re: Optiniums works
Reply by
Optinium
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May 2014
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3D Art Showcase & Critiques
Started the shoulder pieces, trying to sort materials 1st before adding wear etc... Going for a PBR workflow again...
3 results
Re: I would like critique and tips
Reply by
shabba
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Nov 2018
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3D Art Showcase & Critiques
Is it gold trim? Maybe consider pbr for gold having black albedo+whatever you grunge on top. If its not, then disregard this :)
Re: How to create realistic gold material in Substance Designer?
Reply by
poopipe
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Mar 2019
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Adobe Substance
Combine a few noises and plug them into the height channel of the supplied pbr base material which you've set to be gold.
Re: [UE4] Mirror's Edge Fanart Environment
Reply by
eedobaba7726
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Mar 2014
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3D Art Showcase & Critiques
So many great environments in Mirror's Edge. Your understanding of PBR texturing in UE4 looks excellent so far.
5 results
Re: UE4 Summer Project
Reply by
narticus
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Jun 2014
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3D Art Showcase & Critiques
Looking great man. Are you using PBR based materials? For example, which material slots are you using for the bike?
2 results
Re: Physical Baised Materials [UDK]
Reply by
marks
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Sep 2013
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Unreal Engine
PBR requires code changes to work correctly, basically. Check this thread: http://www.polycount.com/forum/showthread.php?t=124683
2 results
Re: Characters- Father, Daughter, Robot
Reply by
JordanLeigh
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Mar 2014
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3D Art Showcase & Critiques
Low Poly of the robot. Starting the unwrap now and texturing soon. PBR is going to be fun with this guy Apologies for the awful render
Re: Albedo material vaules chart?
Reply by
Eric Chadwick
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Oct 2019
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Technical Talk
I've gathered these. Comb through and share what you find, I'll update the wiki. http://wiki.polycount.com/wiki/PBR
2 results
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