fixed it:--2009 renderhjs.net/*I wrote this script for my bachelor project in order to render very high resolotions(print stuff) on low memory systems. Feel free to improve or share this script :)Hendrik-Jan*/SplitRender;( function update_settings = ( local c = SplitRender.splitcount.state; SplitRender.width.value =…
Hello, if you got some time, can you try this code? - Original diffuse texture extension is not important. - Diffuse texture should be 'suffixless' or have the same suffix assigned in the script. (i.e. sword.tga or 'sword_DIFF.tga' if _DIFF is the desired suffix name). - Actual files must exist in the same diffuse texture…
Target_Renegade: If it's anything like Rage, it doesn't even need a lightmap - it's all baked into the one texture atlas. My guess is just a low-res diffuse-only implementation of streaming megatexture, seems the most logical way to do it. Looks bloody great though. And the rest of his keynote was good too.
Laro, I know... Maybe next time will be faster? Shep; Yeah, it's been a while since I posted anything art-related :) Almost never do any 3d at home anymore. This was a nice change from all them thar fancy normalmaps and shit. Black lines help separate ships from bullets too. We also tried to make sure the ships wouldn't…
I took a guess and dropped your script in my Scripts/Startup folder. I'm running vista which should already include the .NET 2.0 framework (at least thats what it told me when I tried to install it from the MS site) and I installed the 3.5 RC1 framework after I started getting these errors, but the errors persist: I don't…
Thanks a lot for all you replies! @divi, carlo_c: The hole must be square, as you can see on the new image :) But I'll think about adding some texture of soil around so it looks more connected to the environment. Good point anyway ;) @wheel: the props will be quite small in the game so I would rather take some out than add…
Thanks guys, I really appreciate the support! Ninjai, I agree, it will definitely need a ton of debris and foliage before I call it finished. Right now I'm just testing ideas for foliage using the stuff Epic has used in UT3 and tech demos as placeholders, so I haven't really gotten to a proper foliage pass just yet. More…
@Target_renegade, i work as a programmer in a studio, and even leads will ask for help. Not everyone has the exact same skill set. There are just as many situations where i help my coworkers as there are situations where i ask for help. Also with large codebases its good to ask at times anyways since someone else may have…
thanks Target_Renegade, there is hundreds of goodies i know that are nicer than this one i was writing a book of 13 chapters, wrote 3/13, but was afraid that it makes no good sales, i don't think kickstarter would work for that... one example is realtime filters
@garcellano Yeah i've heard X( There's a neat visual novel for learning Japanese coming out soon on steam i might try for the fun of it. Been reading a bit of genki here and there but i won't really get into it until i make some good progress learning programming languages XD Target_Renegade said: - More music. According…