[ QUOTE ] Okay but if these resolution are supported but get scaled to the nearest power of two at run time, you are wasting texture space and potentially getting crappy looking art in game? A best practice would be to avoid strange shapes, I'm I wrong? I looked at the half life2 and doom3 textures and did not see any…
Yeah, I saw that a while ago.. I was just wondering how its based off of Frank Miller's Sin City and not the original "The 300 Spartans" (1962) that they're ripping every line from... I dunno maybe they're just using Miller's style? http://www.imdb.com/title/tt0055719/
Ah right ok thanks Nick. It definitely seems like one of those movies you could watch several times over, and continue to figure out new stuff. One thing that confused me historically whilst watching is that most of the reviews I read said it was set during the Spanish civil war. I thought the Spanish civil war was in 1936…
IMO Promethea becomes an occultist textbook a couple books in. I loved it at the beginning but then he had to get all obscure and difficult on me. It's like how From Hell hints at being a great thriller, but turns out to be a travelogue of 19th century London ... Marvels is a great one-shot idea for friends who are into…
[ QUOTE ] My only wish was that the Fantasic Four movie get done in 'period' style -- do it swingin' 1963-style, harking back to when they WERE the greatest comics magazine. [/ QUOTE ] now that would be cool
[ QUOTE ] Really don't like the bottom right and the anti-IE tone, but thats your choice I suppose, just feels a bit ignorant - and with the link to stopie.com. I understand its not your choice but a Mac isn't my choice - I don't prech windows to people. [/ QUOTE ] preching against IE doesn't mean preching pro mac... there…
depends on the image, really.... with b and w line art usually gif is a smaller compression with a higher fidelity. most limited pallete webpage elements benefit from this too...otherwise, jpg all the way. pngs are the forgotten wave of the 1996 future.