MoBo: yes, you would need a new MoBo if you want to use SLI/Crossfire in the future. H87 is for people that don't want to overclock their CPUs and don't want to use SLI/Crossfire. In this case the board you picked is the right way to go. Z87 is for Overclocking and SLI/Crossfire. iGPU: yes, that's correct. iGPU stands for…
@ZippZopp: All these super subtle changes are making me second guess myself the moment I start them, haha. "Is one tiny stroke enough?" "Does it look better or worse?" haha I THINK I'm doing what you're suggesting. -I agree about the eyelids, they looked a little too clean and like they wouldn't have had enough skin to…
Woah, that last version is rock solid! A few more suggestions! At the moment, it frames on the cursor location at the surface of the last selected model, wether it is currently selected or not. That great! But could we also use the condition 'cursor outside of any model' to zoom extend the whole scene, and 'cursor over an…
Got it down to 1 millisecond! In the first pass above I was thinking how to optimize the loop, but then I wanted to get rid of the loop. Thanks for being open to suggestions. If you ever have MaxScript questions you can message me. rollout VertexAlign "Vertex Align" width:136 height:160 --Code by Francois Stelluti -…
I don't know as I haven't watched the vid. But I doubt it's mostly n-gons. Yes, one for baking, one as the production mesh(game model asset) I'll talk about the production game mesh specifically. Regardless of the topology of the mesh a game engine will render the geometry as triangles. N-gons are unpredictable if imported…
First off, nice job on getting it all done by yourself. It looks like a huge amount of work, and I'm very impressed at the overall quality of the whole thing. The rendering style, and backdrop art works out well, and the guys look cool too. I like the style and consistency. The depth of field and most of the camera moves…
I made the mistake of mixing env and character stuff when applying as env artist - in the end I got hired as character artist (actually that's what I wanted to do but I didn't see an opening when I applied) ;) Just saying, good art is good art and if it's really good I would put it on the folio regardless. The only thing…
Hey there fella, I'm hoping this doesn't seem harsh it's not meant to be. Couple things stick out at me with this scene. When I picture a plane crash, I don't imagine the wings just kinda falling off the plane right next to where they were connected. It's true that there's A LOT of wood there, definitely looks like it fell…
yes, its your portfolio. spend the extra effort. to expand on this, one of the things that your portfolio showcases is your mentality and mindset. Showcasing a bunch of messy models because you wanted to save time isn't a great idea. I am a HUGE advocate of time management and working smarter not harder but this is a great…
I'm seeing a lot of forum-directed mudslinging going on at the end of that GA thread, and I've seen it here in some PC threads as well. It might be worth restating that this issue is not about forum rivalries AT ALL. It is only a matter of concern between the organizer of an event and its community of participants. Even if…