No I didn't live in the projects(glad I didn't), that's not what I meant. When you live on division street you're in the middle of it. You see it all. That's what I meant. Chicago was and is(?)the most racially divided city in america and from my perspective division st. was at the heart of it all. Not as bad as the south…
Zacd: We used ambient occlusion + full 3 bounce global illumination + sss to achieve that look. lotekk: Thanks for buying, i hope you enjoyz it. We spent the better part of six months. Problem being that we all work full time jobs which for the most part use up all of our mojo. But we got awesome tools out of it. nrek:…
I agree also with the others saying that the material needs more work. But about the barrels, I'm splitted. It's true they does not look like the concept, but the way did them, it make the overall picture more realistic. In the concept, the barrels give a kind of retro style (nothing bad about this)or like what I've seen…
With a FT job that can easily eat up 50+hrs a week if (I let it)... A wife and a 1 yr old that are a blast to play with... And a long list of personal projects I'd love to finish... I won't make time for something massive unless its good. Its too early to tell. I'd also hate to join up as part of a team, end up biting off…
Looks pretty cool, although personally I think you've slightly overdone the wear around the edges, particularly on that straight edge just above the grip. It looks far too uniform and "painted on", it doesn't really look like natural wear and tear that a gun would get. I think it'd be a lot more believable if you broken it…
Love that axe, is that a tankard on top? Ha ha ha nice... Some great textures too. The back muscles seem a little weird just below the neck by the spine, thats kind of a deep pit? The hands are deforming kind of poorly, they seem to be losing a lot of volume, I'm not sure if its the topology or if its skin weighting? If…
Looking forward to the sculpt. I had interesting idea pop in my head when I saw the second variation with the shield. Rather than the face and tongue you could incorporate an "Evil Eye" or something similar. It would be interesting in two cases, one being that the user is blind and people can believe it is the source of…
Did my first run through with a Soldier using the extra slow Adrenaline boost and Fortification. That combined with the sniper rifle saved my life a number of times. Excellent all the way through, but I all throughout I got the impression that everything was too . . . short I guess? May be a result of having played through…
MoP - there are two ways to increase graphical quality on game models (apart from good craftmansship): a) Increase number of polygons until number of edges limits infinite (pytagoral approximation of the circle) b) Develop such Algorithms that will create mathematical functions (Beziers) for given points (Function defined…
Ruz, you know about the dodge attack thingy, right? It in itself is a pretty horrible piece of design, but at least it makes those boss fights a bit easier to complete. I could whine for pages about... peculiar... design changes coming from on high that I've had to work with throughout my short career, but I won't. Instead…