Hey @Joao Sapiro We don't have specific plans for these yet but both are on our todo list to investigate for future updates. We had to do a big restructure for the baker to get it working with the new ray-tracing engine, and lost the ability to do lighting bakes in the process. But it may be possible to revive these in the…
Final shot: In-game mockup, this is final. I change resolution to 960x640. Beauty shot. It was fun. I will join more of this challenge in the future for practice and fun. Wish I had been more active in threads and post some crits or comment. But I am not good at it. But it will change in the future. That's all. Good luck…
Just finish a basic hand. Took about five hours. Way too long. Definitely need more practice.This is a base mesh I'm going to use as a template for future male hands. I might finish detailing it in the future but for now I'm going to bulk it out and attach it to my beastmen figure :D
I've been thinking of going to Future Poly for a while but if I end up doing it it'd definitely be later this year or next year. I'm going to be doing some research and depending on my decision I'll let you know but I doubt I'd end up going to Future Poly in August.
Hi folks, This is my first time uploading any of my work on this forum so any feedback, critique or advice for future projects are welcome. :) I finished this character sometime earlier this year but I don't know whether to go back to it to improve it or take any comments/suggestions on to future characters. I'll upload a…
I made an eye to use in future projects, based on the digital human eye setup. I used their cornea refraction code, and remade the rest of it myself with parameters to change the pupil size, iris colour, sclera colour etc. Very happy with the result for first attempt! I'd like to make some completely myself in the future,…
Wow great beginning and progress ! Anatomy is good looking, I know the anatomy is highly stylized but some parts feel a bit too dissociated from the rest of the body (trapeze, triceps tendon on the elbow, brachioradialis + extensor carpi radialis longus), like it's soooo sharp ^^ (even though I get that was the effect you…
Here's a question which I've had for a good while and have never found a solution to: Is there an established ratio between default Max units and zbrush's pixol unit scale (or whatever it's called). This question stems from an issue I have been dealing with today where a model I had begun in 3ds Max and taken into zbrush…
I think the most important thing to get across in a Cover letter is your own aims for the future. It's all fine and well to start with a line about how passionate you are in you're work, but leave it as just a single line. Also never start a cover letter how you were taught in school. Dear Sir/Madam is fine but the "my…
when I first read it I thought awesome!!!! as freds gonna finally get some sleep and not be super stressed and finally sort GA out (its felt a bit neglected tbh), but mostly I was thinking DW and UC may run a bit smoother and be super epic as more people will be involved. Then I was thinking omg what if polycount did it,…