nice work so far man :) I still believe you can do more with it though! Let me do a quick paintover for you to push it a little bit with post-processing/lighting. You want to make sure you up the brightness/contrast of the whole scene. Makes sure that the lava parts of the level give off some proper bloomish effect. Right…
It's looking great but like someone else mentioned, really dark. Something you might really want to think about is adding a bounce light coming from the back to help push the silhouette. When light comes to the ground it hits the surface and redirects back outwards, so getting that bounce light will also help this mini…
Hey there! SO I have a few critiques I would like to toss into the pot. First of all though, I would like to say I think it is great for you to be pushing yourself to complete a full environment, though taking it one step at a time is CRUCIAL. Since you are building your key skills right now, its great to really push…
I need to do something to build confidence. I've gotten stuck on other projects because I feel like every decision is the wrong decision. So I need to work on something with actual concept art that I can lean on and not improvise too much. I'll take Faldor's Kitchen. Been working on the graybox since mid morning. Treating…
Hi Raven, I think many here have watched u grow considerably over the past year or so. Kudos to that. Ur work has great energy and personality, it's your biggest strength and it shines more through your 2D than 3D, so I wouldn't show one more prominently over the other, even if your main goal is a 3D intern. On that…
What Willy Wilson and I mean with 'neat and clean' pixel work, is this: Both are the same size, both are sort of the same thing. (the sketch was so messy I wasn't 100% sure what it was exactly) But there's a drastic difference in the amount of detail. Why? Because I spent more effort crafting the detail. Every pixel has a…
Block out looks ready, as long as it's easy for you to do the work in Zbrush. Tips for the kind of minutae workflow in that regard may be prudent to talk about for now. Just recently, spending time to set up hot keys and customize my UI in ZBrush has sped up my workflow a lot. See which brushes and buttons you use a lot…
I think you need to take a step back, a deep breath, and slow down a bit. Seems like you are finding yourself in the same position a lot of people get into with having a lot of ideas and trying to rush through the "OMG I HAVE TO LEARN FUCKING EVERYTHING NOW!" phase. Try to focus on the scuplting for moment, since that is…
aye. i'm trying to limit this as much as possible, obviously this isn't the mythic forum. and you guys are a constant source of inspiration for me. so i definitely don't want to make it seem like i'm ungrateful for any of the work you're doing. but at the moment, a lot of players, myself included. couldn't give a crap…
Oh man! Those donkeys look so good! I love the rim lighting you have. And the donkey with the giant tentacle is so cool!! That's my favourite type of illustration :D One technical comment about tentacle donkey - his back legs look pretty flat or crossed, as if they were on the same plane. If you pushed one leg back,…