http://steamcommunity.com/workshop/about/?appid=730"Revenue Share 25% This is the percentage of revenue an item creator receives from direct sales of their item."
A few days ago, I decided to put together a submission for the current Pwnisher challenge. The goal is to create a sequence inspired by the final fight sequence in "Dune: Part 2". The main Fremen character will be vaulting over a stabbed Sardaukar in the middle of falling. I've never attempted anything of this scale…
PS1/Retro Post Soviet Horror assets pack Hey guys! I'm working on a retro asset pack based on the 90s Post-Soviet setting. It will be best suited for first-person horror/survival games, but can also be used for other purposes. Here's a preview of some assets (with Unity post-processing applied): It will include: Modular…
Hello, i have visible seams on my mesh. Exported using xnormal with edge padding of 25. The seams are at the front of the pants. Is is possible to remove seams at all?? Is it unavoidable ? much much thanks