You need more GPU. More ram won't hurt but it also won't help. A 1070 is workable at 1-2k a 1080 is fine at 2k. To work at 4k all the time you need something like a 2080ti or a 3080 and it still won't be buttery smooth. You also need the rest of your pc to be able to feed the GPU - we tested a 2080ti against a 1080 on one…
Going to have to respectfully disagree with this one, not the stuff about no AI, that is totally fine, but about having no limitations. I don't think you can accurately judge a 1 billion triangle super detailed sculpt piece against a low poly hand painted piece, it's a problem I feel that has popped up with other…
Follow up to previous post. Many thanks to pxgeek for the suggestions that basically made it possible for me to render my ZBrush sculpts using the matcaps I had created for the job. By removing the alpha that was in the Surface Bump Texture, setting Canvas Bump Scale from 100 to 1 and lowering my bump from 0.6 to 0.02, the…
does your computer meet the minimum system requirements? [ QUOTE ] * 3-D Hardware Accelerator with full OpenGL® support * Pentium® 233 Mhz MMX®processor with 8 MB Video Card Or Pentium II 266 Mhz processor with 4 MB Video Card Or AMD® 350 Mhz K6®-2 processor with 4 MB Video Card * 64 MB RAM * A 100% Windows® 95/98/NT 4.0…
Hi yas! I've been creating this architectural visualisation during the past two weeks. Now it is coming to an end, and I need to add some finishing touches. I'd like to ask for your feedback on the look of the materials and the rendering, as well as hear about your aesthetic judgement of the scene. I'm posting screenshots…
Every mesh gets triangulated in engine at the end. Identify the use case, if its a nanite mesh then decimated mesh is absolutely fine given it is within acceptable tri budget and tri distribution and has proper uv. For non nanite workflow, yes you will still have to optimize the geometry properly to be acceptable however…
Sorry for the slow reply. Yeah i took a look at the performance stuff and couldn't see anything there that really related. I've heard a few other people mention recent windows updates have possibly caused issues with ryzen/1080 builds. So i'll wait for the next update and see if it sorts it out. I didn't realise that about…
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