Are you great at working with and creating assets for UE4? Do you have bags of experience and enthusiasm? If so we want to hear from you! We are after freelancers to create 3D engine ready assets and create highly interactive experiential worlds for a new high profile project. The job would be based in our offices in St…
Hey guys n gals, I've just started working on a project, I haven't really done a lot of enviroment building before so I had a few questions regarding polycount. What I'm planning on building is a street consisting roughly of 40 buildings, one main character, and i might end up throwing in some ''minions.'' I'm aware that…
Anyone ( know of/ can share ) a directX window/panel plug-in for Maya that supports "active" 3d. yer kung-fu rulez coupon: good for one custom model or script of your choosing. I know it's not everyone's cup of tea... But I have found to support 3d it is best to preview the result in 3d. That involves having to consult the…
Hi there guys, I'm currently using the skylight + Lightmap + Light-tracer method in 3Ds Max 2012 to bake AO from a sub-D model to a low res game model. The trouble is that the output looks as if the Low Rez model was casting a shadow onto the high Rez model! The funny thing is that as I keep messing around with the…
Speaking of I am Legend, someone threw some prosthetic makeup test footage up on Youtube from when Riddley Scott was looking at doing the movie. One can only imagine how much improved that movie would have been with Scott at the helm and without the laughable CG and incredibly obvious executive interference. [ame="…
Love your textures! With Dayz this used look works very well. Is this the final texture size for Dayz or did they scale them down for the game? The only thing that is a bit weird to me is that the Binoculars are copper below the paint. Perhaps that was the case, but I'm more used to seing white speculars there. The…
I tried to sync all my navigation hotkeys across softwares before, it didn't work out so well. The problem is they interfere with other functions, 3d softwares have so many functions that you can't change hotkey. For example when you use a specific tool, in a specific mode you have to hold Shift to add selection, Alt to…
For future reference, if you're going for realistic work I'd advise taking better advantage of PBR materials/software. Consider how secondary materials interact with the edges of a object, what direction it should be on an object, and etc. that will help tell mini-narratives within a prop and accentuate its features. I…
Thank you! :smiley: Unfortunately probably not, I actually don't know much about interactivity in Unity, I am more of a Unreal person. This is why i'm doing this in the first place though to become more familiar with Unity and diversify my skills. Sorry for the slow reply, I'm not sure how i missed this post haha Another…
Hey man, I'm only about an hour in, but I can see you have a lot of custom scripts you use (I'm keeping my eye on the command history to see what commands you are using). For example, I have a quick pipe script from seneca, but mine deciphers the thickness based off the last pipe. I see yours is a custom script where you…