What version of max are you using? Technically it doesn't matter because there is no way to change the caddy system back to the old system. Autodesk has said numerous times that they will tweak the caddy system in future releases but the old system caused too many problems and limited too much behind the scenes. I think…
@Mant1k0re I use only one keybord key for all modeling actions [Poly actions Editable poly, edit poly], the behaviour of that key is context sensitive so it will change based on the current selection, and current modifier. Than i use some other keys of my keyboard of course. But the main key is a mouse button. I just set…
roadkill is a disaster speed wise,- maybe I should give it another chance but the times I tested it it failed running workable - full of hick ups and freezing. Also the GUI is to much mouse action - to often I needed to point on icons and buttons. also all of the other UV specialized tools don't come with instances, series…
There are some odd bones used in the Doom3 models. I've made a few characters for The Darkmod so far and you do have to place IK solver bones. These bones need attached to the mesh but not weighted to any verts. Their placement can be fairly random but their pivot location needs to be correct. Basically they tell Doom…
Interesting, I like it. I'm not sure what app you're using? I'm guessing since most schools teach Maya thats what you're using? You'll want to look into emissive materials and glow effects, as it looks like light is coming from an unknown source around the crystals but not the crystals themselves. If you're using 3dsmax I…
Hi, and welcome =) 1) 7000 verts should be fine. Most games count triangles but I can't imagine you having too many with only 7000 verts. I think you should make your own model, you'll learn more. But it might be helpful to run through the process with what you have, once just to see how it goes. 2) As far as I know there…
@musashidan And that needs to change. There should be a way this can be decoded. So what about textures u need to take in a subway underground or dark place. A way to decode the exposure of the photo, calculate the light intensity as well as the original color of each surface. I don't know.Maybe there would be something of…
Hi guy s.. I found this thread looking for users that work with radeons 79xx or 69xx .. and it was extremely difficult .. .. in many forums like for e :tomshardware ..there where a lot of good comments toward amd because they didnt crippled their cards.. ,, and it was very interesting to see geexile positive comments about…
I gonna suggest some tools to handle the import meshes, and more particularly the scale of the model. so when you export back and open it with 3Dsmax for example, the scale will match seamlessly. Everything will be managed at the import process, that will store the scale and offset values, and restore them when you export…
Yep, try adding an edge loop (or maybe a few of them, no need to be perfectly accurate while there's the undo button available) and test. If it helps, try it out in different positions (left/right) and different numbers of them. Once you've got it working really nicely, see if you can get away with removing every second…