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Re: Can megascans be used commerically? For example...
Reply by
SpaceJunkee
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Sep 2014
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Quixel Megascans
Thought this was a good explanation.. Basically, anything that is parsed through the exporter is something that can be sold with the asset? Yes?
Re: Losing bone connections in 3dsmax
Reply by
AFsoft
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Jun 2018
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Technical Talk
nah, i need them because i finnaly export the animation to Unity. the skeleton will be broken(as it seems)
2 results
Re: AK-74M and adventures in dynamesh
Reply by
BLACKMETAL
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Sep 2014
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3D Art Showcase & Critiques
Nice edits. Btw how do you export hipoly in maya? Are you retopo hipoly in zbrush?
Re: Low poly seams in Marmoset
Reply by
BlazeF
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Jul 2015
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Marmoset
NM! Just figured it out. For some reason OBJ was causing the issue. Exported FBX and it resolved the issue...
Re: Zbrush My model is white?
Reply by
Bartalon
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Apr 2015
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Technical Talk
We fixed it, hooray! The solution, even if it wasn't the only way, was to export as an OBJ and reimport it into a fresh scene.
Re: Reimporting screws up smooth groups
Reply by
passerby
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May 2012
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Unreal Engine
i never had that problem with re-import, and i just use the fbx exporter in maya 2012
Re: Answered: Corona Renderer Workflow with Quixel?
Reply by
Synaesthesia
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Jan 2016
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Quixel Megascans
Quite possibly! We plan to support all major export profiles as the Suite continues to be updated. :smile:
2 results
Re: Quick Save Maps Free Edition
Reply by
whats_true
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Jan 2012
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Home
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Technical Talk
It was a question you cranky person. Didnt find anywere were it said it exported to PSD in the full version.
2 results
Re: [KF2] - Skin Set - Dragonfire
Reply by
naranjorojo
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Sep 2015
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Home
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Contests & Challenges Archives
›
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
how do you get the mesh of the gun, i can´t export the meshes from the engine
Re: Visible UV seams
Reply by
code7
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Nov 2016
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Adobe Substance
Changed it to 64. I have export the textures and rendered using Blender Cycles. Seams are still visible :(
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