I've created this skew map from an exported wireframe, only took a minute or two to make. Is it possible to use this in Toolbag? Or is hand painting it the only option?
Before I go into detail about my problem, has anyone here worked with the Shiva engine before? Specifically exporting a model and rig from Max? Thanks :)
Base Mesh modeled in Maya 2016 to be exported in zBrush and detailed. Base mesh - Wireframe This weapon is part of a bigger scene wich I am working on.