MD is really great! Once one understands how to create patterns for clothes it's easy and fast to create realistic clothes. It can be frustrating if you don't understand how ot use the software or the basics of how ot design clothes. I've made a free Marvelous Designer dress workshop showing how to create the dress…
Hey again all! I've finally completed the low-res retopology for my Wanderer character using a combination of Topogun and ZRemesher (which has been fantastic). I've posed the character and baked most of the high-res details back into the low poly mesh. Here's a look: With this pose, I've created a lower resolution…
I've had this crazy and silly workflow/pipeline in my head for a while: 1. Sculpt your character's anatomy (in t-pose) normally in ZBrush or any other 3D sculpting software of your choise. 2. 3D print the full body of your (t-posed) character with a reasonable size. 3. Get it dressed with clothes. Depending on the printed…
Are you modeling from ref or a concept at all? Hard to judge progress/work without any sort of guidance to critique from. Overall, solid base meshes to start sculpting from, though I would try something like ncloth or a displacement or marvelous designer for cloth folds to get you a cool base to work off of. Though for…
Thank you for responding! The body isnt mine, as Im making this for Fallout 4 as a mod I'm am just using a body from there and I cant really change it as it will interfered with other players usability, not that I think anyone will use this once its finished anyway haha That said whilst making the clothing, there are…
Empower creators, my arse. Empower business owners, more like. If you're the creator of assets, they're trying to take the clothes off your back. This tech seriously only exists so the owning class can reap the rewards of labour without having to pay the labourers.
I know mostly everything is done past the sculpt, but just a couple of critiques: * All the cloth pieces, especially the front loin, don't seem to make sense. I'm not sure if you used reference, but I would recommend in the future to do so. Especially the loin cloth, it doesn't seem to be obeying gravity so much as just…
Pretty simple question, possibly a not so simple answer. But I want to have a character sitting on a chair with which has a cloth draped over it. How do I go about having the cloth simulate between these two objects. I.E. the cloth over the chair and the person sitting on the cloth? Make sense? Thanks for the help!
vahl - thanks... I think he needed more cowboy colthes too... that's why I even made the cowboy hat... didn't plan on doing that when I started modeling him. swampbug - I tried splash more color in the chest but I just didn't like the outcome. There's already red and blue colors in there... but its not super noticable (on…
These are really cute. I find hair to be difficult at times, so if you can make it read really well and recreate it easy enough then you should be alright after that. Same for clothing , the less is more approach.