Ouch, PNGs. Please be considerate of your viewers. http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#makeNeat scene though!
Well I'm assuming you'll be keeping an OS on at least one of your HDDs so here's what I suggest: GIGABYTE GA-H55M-S2H ($99.98, or $125 without rebate) Intel i5 750 ($200) ASUS EAH5770 CuC/2DI/1GD5 (or a 1GB 5700 to you and me, ($160) OCZ 4GB RAM ($85) GIGABYTE gz-ph1a3 ($20) OCZ ModXStream Pro 500W ($70) Total cost: $630…
I like where this is going. Do you have a reference? What stands out to me is that all the textures except the plaster seem too light. Try making your midtones and shadows darker. The highlights on your edges should really stand off. As to the individual textures: Roof Tiles - The darker areas under the slates - possibly…
Show examples of your work, both on the meshes, and flat. Can't help without visual examples. http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#make What process did you use to edit the textures so far?
Yeah, we like the trailer :) For HD video - http://www.gametrailers.com/video/gdc-10-brink/63040?type=flv Not sure what you mean by flying monkeys, though...
[255,204,204] Just hit the numbers on a calculator. 255*.8=204. This works well for numbers under a value of 1 or floating point stuff. If the values are over 1 (as in the case with [1 4 1]) use something like this. 255/4=63.75 which I rounded to 64 (when I put it into marmoset it put it as 65, though I don't know why.…
Hey this is a great start. I would suggest making your images 500kb or less. Some hints here: http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#make