Just posting this reply I made to another thread where you'd commented, You can have actually have this kind of work (pure sculpting/posing) in the miniatures for war games/board games, scale miniatures, and designer toy industry. While some artists simply power through the count spamming the detail, decimating and then…
I can both agree and disagree with this but just my opinion. PBR exists because there are rules/principles that materials have to follow such as energy conservation and BDRF. I can see creating organic/natural textures like stone and grass as handpainted in Photoshop but Substance Designer has specific PBR utility nodes…
Thanks guys, revised parts list: Someone at work recommended I replace the default tower fans with Noctua fans as they are much quieter (sound level is important to me) Case: Fractal Design Define XL Black E-ATX (this thing is huge) Videocard: MSI GeForce GTX 670 SSD: Crucial M4 Micron C400 SSD 256GB HDD: Western Digital…
Back in the days when the video tutorials were so expensive and near impossible to find. The only stuff available to me were books and stuff like Maya Tutorial Website (all in text and no videos.) I managed to read all that to understand the basics of how things work in maya. (And I am talking about the time when Zbrush…
I have a theory as to why we love them ponies... -There are action oriented female ponies who don't act as though they're carpet munching hippies (not every action girl is a lesbian you know). -They teach wholesome values through subtlety, without jerking it off in your face (the last show to do this was the OLD Sonic…
Hard question to answer. My view is that traditional art is and will always be relevant as a baseline skill for any type of digital artist (moreso for concept artists, not so much for e.g. texture artists) - I started out very technical, understanding the programs but found that I was reluctant to call myself an artist.…
@marsh Two things: * At the end of the day, fun happens, regardless. "Fun" is always a given. But for some, the prizes are important incentive. Nothing wrong with competing hard, vying for those beautiful prizes. Also nothing wrong with respectfully criticizing something you feel might hurt your best chances at such. I…
Ah yes looking good so far! Some stuff I've learned in my 7 years of creating digital 3D Cars: First, find real pictures of the car. If you search long enough, you can find perfect front, back and side pictures of almost any car. Only use blueprints as a guide because they are way more inaccurate then a picture ;) Take a…
Pretty much every artist I've talked to in the games biz has told me their degree in 3d art was a ripoff, same is the case with many current students I've talked to who feel their school, despite having a few stand out amazing teachers, is ripping them off. I spent around ~$45k for a school with mostly shit teachers and…
Yeah I need to get around to revisiting the roofs at some point. They definitely are a wee bit too flat atm. The diffuse for the grass was simple to make, just a few brush strokes with some alternating colors. I used to do all of my painting in photoshop but I found it to be kind of a pain having to constantly resample…