Quoted for agreement - it really is a fantastic book, definitely a sound investment. Also, try following these tutorials / assignments from over at conceptart.org - they start at a very foundational level, but the structure makes sense and should help you develop. Check out Diarum's posts in particular before diving into…
alright, after some considerations, i'm thinking of now getting a laptop instead since i'll be moving to the US soon, and possibly be doing a bunch of moving around. Moving around a big desktop seems like too much of a pain. looking at your guys suggestions, i found a laptop with similar specs posted earlier in this…
Hi, Glad the thread has helped others! Thanks for pointing me to the generic wall tut, going to have a play around! I have made a new base mesh: It's still not perfect but I hope you agree it's alot better than my other one. Is the poly count too high for a base mesh? I am going to try sculpt it in mudbox (Im very new to…
A 1920x1200 LCD res screen has 2,304,000 pixels. Each pixel can be given a value between 1 and 16.7 million something. So thats 2.3 million to the power of 16.7 mill. That's a hell of a big number of combinations when you get down to it. Many modern games suffer from samey/bad art direction and they all start looking like…
1) Instead of using the built-in AA in the settings, maybe try applying AA as a post effect(or "image effect" as Unity calls them). This is how all the cool kids are doing it these days. 2) It looks like your resolution is pretty low, maybe because you are running it in the editor. With full screen 1920x1080 and AA, your…
Nope, tiled shot messes with the Post-Process effects since it's taking the same picture 4 times as a tile of the original image, so PP will repeat itself 4 times, not over the whole image, so certain effects will either look weird or not be noticeable at all. Try with a vignette effect to see what I mean. Your best bet is…
Great start but I agree with the previous comments, if you want a nice idea of how it could look, you can check Antropus's B-Movie entry, he did an awesome pin up model. http://forums.cgsociety.org/showthread.php?t=845251 http://assets.cgsociety.org/challenge/entries/26/19158/19158_1264999934_medium.jpg