the thing to keep in mind is that its an uneven comparison between a sculpting/map extraction/resurface/texture paint' app and dedicated texture paint app. so when you talk about integration with maya etc your talking about a much broader set of issues. for instance from maya i can transfer shaders with texture…
1.8 Suite don't resolve the problem on mine (PS CS5) ------------------System Information------------------Time of this report: 1/9/2015, 23:24:53 Machine name: CORSAIR Operating System: Windows 8.1 Professionnel 64-bit (6.3, Build 9600) (9600.winblue_r3.140827-1500) Language: French (Regional Setting: French)System…
Phaedarus: I know that some people have managed to get mocap data out of the Kinect, or other markerless mocap systems like iPi, but the quality is generally pretty bad. Gypsy Suits are slightly better and come with some benefits like not having to deal with occlusion, but they can be several thousands of dollars…
Have you tried the trial license (section 1f) from their guide? Seems like you might not need to login first to use that. If that works and you can fire up Zbrush you should probably get in contact with their support about your user account and to check if your system is perhaps interfering with whatever the Maxon app is…
Thanks for the comment. We had a previous video for an older version of the app which showed the behaviour system a bit more. But during any putches and presentations we were always told that it looks ltoo hard. So we simplified this one with the included joystick behaviour to show you can make games very quickly and…
"virtualization" is virtual texture memory. that is what mega texturing is. more info http://www.idav.ucdavis.edu/publications/func/return_pdf?pub_id=908 [ QUOTE ] In this work, we demonstrate a system that allows texture memory on multiple GPUs to be virtualized in a manner that is both scalable and transparent to the…
-Targeting is pretty easy, actually. We have systems in place to target ballistic cannons already (see, tanks and ship cannons) it's the exact same system with the numbers for the railgun's speed/range put in. It's not actually that hard, when you think about it -- submariners used to do the math by hand to target…
The poses don't always have to match all the way through the pipeline. It might be more beneficial for artists to bend the arms in A pose and curl the fingers so they can be at the mid point of deformation like poopipe mentioned. But depending on the rigging system, that might be a nightmare to rig. I like to think of the…
I'd like to suggest GameMaker for 2d games. It may seem limited, but given the right amount of knowledge you can do some amazing things with it. The coding is nothing beyond standard scripting. All the hardcore engine stuff is taken care of already. It has a pretty powerful particle sytems, really easy interface. The only…