I remember back in the day when GA had monthly Handpainted contests. It was pretty amazing. We saw so many artists improve drastically with regular participation.
Hey there, we've been on a kick with handpainted stuff this past few months and I'd love to keep that trend going.. Any hint at the kind of triangle limits we'd be working with?
Hi there, My name is Roman and I'm working in-game art industry for over 13 years. Peoples know me as ZugZug Art :) I love Stylized and Handpainted art styles similar to World of Warcraft and League of Legends. Will be glad to work on some interesting stylized/handpainted projects. Easily can do art directing, create a…
Second time I try to do handpainted diffuse only models! Nice project for Halloween! https://www.artstation.com/artwork/lVd5ok C&C always welcomed, dont go hard on me :(
Put my spin on this concept from Rock D : https://www.artstation.com/artwork/NyO0P There's a Marmoset Viewer file and a process gif on my Artstation page! https://www.artstation.com/artwork/AqwBwV
Wow you really planned out everything so clearly. I gotta start doing that too. And your textures! LSDKFJSLDKFJLSDF Sooo fantastic baby! Your one of my inspirations for handpainted textures. I really love your sense of colour and textures. Is there any tutorial you learned it from? I'm planning to start on a personal…
Well I've been into some intensive retopo work for a while now. Kind of a robotic process. It's not very creative but hey, I'm still a fresh junior, not complaining. It's part of why I'm trying to get a bit more into handpainted stuff, which is more in line with the studio's work than my usual gritty-realistic models I…
Nah, I looked into it and I think the texture size of the wall is too small, which isn't a surprise due to the fact I uved the walls to share the same UV space to handpaint. I think I'll be tackling that after the train's done, as that's my main focus since the solution would just mean I need to re handpaint the wall…
@RadicalDrim What's helped early on with handpainting was to not think of the process as texturing, but to truly see the model as a painting unto itself. There's factors like imagine there a point light above the object among other tips people will bring up, which all just grin it down to seeing the model as a static…