Inside Unreal you could apply different tiling of 1,1 to the 300x300 one and tiling of 1,2 to the 300x600 one. Or, you could just scale the 600 one twice as tall on the uv map as the 300x300 one. Also, in the first UV channel they can go out from UV space 0-1 since you are using tiling textre.
This article has spoilers if you havent been caught up. and talks about teh comic a bit. Kirkman talking about last weeks episode. http://comics.ign.com/articles/122/1220591p1.html?utm_campaign=twposts&utm_source=twitter Holy crap! I totally forgot the dude whispered something to Rick at the end of the first season! Wooot.
[ QUOTE ] does the game ship with a quest/map editor ? [/ QUOTE ] yeah it does! there are people begining work on a diablo 2 mod, using the TQ editor - really stoked to see what people make. http://img225.imageshack.us/img225/152/actitown0gc.jpg http://img487.imageshack.us/img487/8277/lut32cx.jpg…
just got the okay to post more of the ambiant life for the game. so here's some fish! blue gill red snapper black drum rainbow trout polycounts vary from 160-171 each has a 128x128 texture i think the trout sucks, and think i'll redo the texture. I'm told it will look better with an irredencence shader on it.
Hey, it's an MSI GTX 4GB 980, I'm not sure exactly what model is as I didn't buy it (I pulled it from our demo machine after GDC). It's probably this one: http://www.newegg.com/Product/Product.aspx?Item=N82E16814127834&cm_re=msi_980_gtx-_-14-127-834-_-Product
Rise from your grave! They've released a 3dsmax preset for Blender 2.66 and it works pretty well. The navigation is there, as is the sub object selection keys and WER for move/rotate/scale. Get it here: http://projects.blender.org/tracker/?func=detail&aid=28452&group_id=9&atid=127
1538 kbps down, 122 kbps up. On a good day. My connection varies a lot day-to-day, and even hour by hour. I'd go for something else, but with the length of my driveway and my distance from the nearest DSL hub, it's either what I've got, or satellite.
Well Molotov posted his making off his Dominance War IV winning entry in his blog, here, might want to check it out. Part 1 Part 2 If you register on vimeo, in the bottom right corner there are download links for 1280x720 avi versions. Both parts are about 1.2 gigs.
There is a discussion on this thread on page 162 about cutting holes on cylinders, there is also a bunch of older post about that. Should be enough to solve your problem. https://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapes-post-attempt-before-asking/p162
just updated the 2 tabs of spreadsheet https://docs.google.com/spreadsheets/d/11SCQ16Gkn3gnAiwlixbSpMeHh0D16xU_RrcpcPFQo6Q/pubhtml right at the moment we have 112 artists signed to this :) also plz everyone who has not yet started to post wips, plz remember this is a rule. just go for it^^ ps: bounch looks strong.