[ QUOTE ] This is verry nice, you just need to make a good height map before you get it in CrazyBump(like making the hair on a face white instead of black). Directly importing the color map leads to some height errors. Anyway it is really great, will save me a lot of time, thx a lot Ryan! [/ QUOTE ] [ QUOTE ] Hi…
Hey guys, I was researching about texel density for a personal project in UE4 and I though that might be interesting and useful to open a discussion about it here and share the information I gathered so far. Hopefully through the discussion we can create a sort of reference thread/wiki page about this topic here on…
It's $125 a month, yes! :) Is there something I can clarify further regarding subscriptions? @oglu - http://www.filedropper.com/preview This is the 3DO project we used to render out the material orbs. According to Teddy, all previews for surfaces are 100% automatically generated as part of the compile/upload process, using…
IMO Uncharted 2 was a videogame with very little game. Beautiful, but not a game. (To me). GOTY for me likely goes to Assassin's Creed 2. It's refreshing when a sequel comes out that totally trumps its original incarnation because the developers listened to their audience. Runner up would have to be Shadow Complex. I say…
Trying to please everyone will always hurt large parts. The day valve will announce the new source engine and its games to come out on consoles and the pc at the same time will be the time i jump infront of a train. Assasins creed press x 20 times and your flinging up this 100 story builduing gameplay just doesnt do it for…
it comes down to time saving imo. Why model the same tables, chairs etc, loosing production time that could be better used for other assets\optimization, when theres a pack that fits the art direction and is well made ? Why model the same rocks\cliffs you see everywhere from scratch ? If you have time\budget then go for it…
I have noticed that 3d takes a lot of time. For example, at the start of my 3d journey, I modeled Daewoo Tico in 100 hours: https://www.artstation.com/artwork/0ngAey My other works on Artstation also indicate work time, so that one can compare.
@Obscura ; That grass looks bad, to me, and I keep giving my attempts a green-ish colour just for the sake of being morally allowed to call them "grass". If it cant stay above 100-110 on a GTX980Ti when all you see is the terrain and some good looking grass, achieving 180fps when the grass looks like something that came…
Someone I know who got to see some demos of this stuff a few months back said that Id tried to get Nvidia to integrate them into their cards. But it would have added around another $100 or so to the price. They also mentioned that this physics chips may or may not be showing up in the PSP3 or Xbox 2. Anyhow, their point…
Well done to these amazing students. Hopefully, they'll get some final prizes too. :) Rookie Of The Year – Game Development: Will Murray / Crypt https://www.therookies.co/contests/121/finalists Rookie Of The Year – 2D Animation: Lyn Wang https://www.therookies.co/contests/118/finalists Film of the Year: 2D Animation: Dirty…