Once the concept sculpt is complete it's on to retopolgy. There are several ways to do this in Zbrush: Zsphere topo, Topology brush, Zremesher. I mostly used Zsphere topo as the aim is to create the silhouette of each piece of armour with very sparse topology and use creasing/subdivide/Zremesh for the final sculptable…
Hi Mike You have got a really interesting idea going on here, i wouldn't of thought of going down this route but i think its looking really cool, I just think you need to retrofit it with a little more armour to boost the silhouette now you have the base modeled. Keep it up I'm interested to see where this goes :)
I love the style of your work! Particularly like the armoured horse model and texture. Double thumbs up :thumbup::thumbup: Only thing I would change is the background colour of the texture so that when it alphas on the edges it's comes out darker: Looks amazing tho - have you got normal and specular maps for the models you…
guns are cool but a crossbow or basic bow and arrow type weapon would fit the jungle/nature theme way better ! i see a gun, i usually expect to see some sort of armour to go along with it, but this guy has a freaking monstrous bird and looks like he runs the show George of the jungle style, so my suggestion is rethink the…
I think the pilings are inverted. the Barnacles would be close to the water, and the creosote, without barnavcles would be on top. Not to bad looking but do they have light houses deep in the harmor? You may want to change that to a Harbormaster's observaton tower. The maps mneed some other random little details, like…
Tony: I havent actually put the engines in that shot. I modelled those seperately. There are thrust engines at the back and VTOL like engines that mount on the sides in various shapes. One of the things I was thinking was that having armour on the outside of the engines would be practical. Plus I want to be able to disable…
It's a little hard to tell, but his legs look like they're too far apart, imagine him without armour and you'll get what I'm talking about. I have no experience with rigging though, I'm sure another one of these handsome devils will be happy to help you! P.S. Marcus from Gears of War was 15 000 polys!
actually totally forgot about aion, miragent quest chain to get the armour set. the pants part require you to craft an item The fail rate is spectacularly high which makes it spectacularly shit seeing as getting all the items together for a single craft can take a few weeks. my spiritmaster is on the 12th attempt.....…
This guy rules - I'm really diggin' that. One of the guys in the big white power armour suits (screenshot with the huuuge yellow muzzle flashes) looks really bored - I wouldn't look that bored if I had a gatling gun strapped to my hand. The "Hades Prime" desktop wallpaper is also very cool. Nice work so far guys!
That will work for our char models, but I guess each battle aromor will have to be done idividually (ya, like I spelled that right . FatAssasin, you are looking for work, how much would you charge for a full animation job for the Elemental on our site? (you may email me at rift555@hotmail.com if you dont want to say here.)