Thanks for all the great feedback so far. I'm taking care of the simple stuff for now. I've updated the following: Fixed typo in "Prop Artist" Removed floating "home" button Added "home" link to footer nav for consistency Moved copyright line underneath social media buttons Made copyright line more visible Made copyrights…
Awesome :D If anyone wants to, I think a really cute way of handing out your work would be to get some little buttons made up. I found a place called http://wackybuttons.com/ which does 500 for $90USD with overnight shipping. I was thinking buttons would be better than printing out posters and signing them. Buttons could…
Sorry it took me so long, made a few changes to make it easier to install. I've only tested this on maya 2011, so uncertain if it'll work on anything else. SmartMirror-v0.5 Setup instructions are in the SmartMirror.mel, just open it up in notepad to read. How to Use: Right click SMir button to select mirror axis After…
Be sure you are clicking the 'Save Mesh & Materials' button located on the chunks/materials menu palette. This is the only button that will save your material bindings for the model that is loaded. The 'Save Mesh' button on the main File menu palette only saves the Mesh import scale settings that you may set on the slider…
Select your object then hit the insert key. This lets you move the pivot around. Now the trick to get it aligned to an edge is to hold the C key then move you mouse cursor over to the edge you want to snap to. Click the middle mouse button and move the mouse slightly while holding the middle mouse button. The pivot will…
Well my middle button doesn't actually work, plus it really aggravates my hand to do it. I'm grown accustomed to swinging the mouse up it's really a mouse gesture in itself. Plus, I can select which one to close without having to have it open which is... handy (playing games? what are you talking about? I'm just searching…
> During the earlier phases of the build, the bottle top (not the cap, but a severed top of a Schweppes ginger ale bottle) was meant as a sheath for my home made power button (made entirely of junk). But unfortunately, I found that there wasn't enough room behind that part of the front panel for the button to fit. (The RAM…
Vertex Normal Toolkit v2.61 is out; http://community.thefoundry.co.uk/discussion/topic.aspx?f=83&t=77919 - Added option to sum the weights of coplanar polygons for area weighting, also exposed a tolerance value for it. - Added option to harden polygon UV boundaries. This acts differently to the harden edge UV boundaries,…
I'm not sure if this answers one of your Q's, but in the UV editor, you right click to bring up the menu and then select "UV" in order to select and move your UV's. I don't have a UV unwrapping tutorial link for you unfortantely, but I can suggest to look into the "Creat UV's" and there you can find the various mappings…