So, I'm trying to set polyboost's loop-select and ring-select to alt-l and alt-r (the max defaults for its own loop- and ring-select, which only work on edges), but there's only a polyboost category in Main UI, which I believe to be the reason why it doesn't work with Shortcut Override on. So that's one problem, which…
Hey there fellow artists, I've created and uploaded some cool new concrete textures onto my website...you'll find them here: https://soundimage.org/txr-concrete-pavement-seamless/ Maybe useful for roads, buildings, statues, bridges. etc. CUSTOM WORK Does anyone need some custom one-of-a-kind textures created? Or custom…
Hi Polycount, I’m a freelance 3D artist specialized in high detail automotive modeling based on official blueprints and real-world references. Also i have an obsessive eye for detail, which will bring the render to another levels. I focus on creating clean, production-ready vehicle models suitable for: • Cinematics •…
Alright so I think we've reached a final product, I just need to correct that one shader. Overall I learned a lot, especially how Blender deals with recalculating normals, the swap from 3ds max to blender was not a graceful one. Some takeaways * Macronormals are a super cool concept that I picked up from Halo, and then…
Although it does match the reference in general, it's worth considering if it looks the way you really want it to in 3D -- the mouth in particular seems very strange because it's forced to draw so far back into the head that there seems to be no plane to his head. In general, you can think of the facial features as fitting…
Yes, that is the basic idea. I'm going to bring back some stuff all the way from page one, because you're still essentially making the same mistakes here. You seem absolutely determined to model a cylindrical shape, using any and all means except starting from a.... cylinder. What you've got here now is just a mess, so I…
I love my Nikon DSLR but im gonna go against the grain here and advocate a bridge camera, but really I am in a way suggesting both. Now first of all the two cameras I use are my Nikon D3100, which I love to pieces, and a GE X500 which is fantastic in its own right, but not as good. Now why would you want a bridge camera as…
So another quick update,i am still chip away at this environment every free moment i can get and i have vowed to myself to take this environment to the end. So the texture and model of the bridge is finished. Overall happy with the look of it,at least for the time being. Also modeled out the low poly lamp,there are two…
The last detail I added came from something I noticed early on and decided to go back and check. Several of the Stuart images I had been studying had a black "15" in a yellow circle. I didn't want to just add it to my skin without knowing what it was, so after some (more) research I've learned they were the weight class of…
Thanks poopipe for you opinion . I agree that dependency management is something that sure works there when you spend some of your energy on keeping it all consistent . The problem SD forces it on you while in many other soft including Blender it works other way too, nothing is forced on you and it's what I call…