Hi again, I've made another one from scratch because playing with this, I just can't seem to make it right. So i've taken these in orthographic mode, does it look better? link to reference: https://www.pinterest.ph/pin/599893612837172958/
Yeah, sorry about that :D A pictures worth a thousand words...that`s why I`ll put quite a few. First I`ll put a lightsaber low poly (1008 Tris) and high poly (590K Tris) I recently made. I wrote the error encountered but I`ll mention them here too: a lot fo lines are wavy instead of being simply straight (e.g. at the end…
Hi, everyone! Here is my last work which i made for comicon challenge 2014 http://imageshack.com/a/img838/5928/noyr.jpg http://imageshack.com/a/img836/8823/lbjn.jpg http://imageshack.com/a/img838/6662/zq7b.jpg http://imageshack.com/a/img841/1323/zx87.jpg Hope you all like it!
I answered the question myself. The point is the Bitmap Pager. In the background it packs bitmaps into an temporary directory and that takes a lot time - but saves some memory. I could increase the uv textures loading time by 5 times. pager off: 766ms pager on: 5984ms The pager can be disabled with Rendering > Render Setup…
Here you go: I made another thread on the Unreal Engine support site. You can read it to catch up. https://forums.unrealengine.com/showthread.php?59251-Unreal-engine-4-translucent-material-problem
just finished a 48 hour game jam. if you like icy tower like games you should absolutley check it out. the game -> https://dl.dropbox.com/u/59693134/give_us_the_funk.zip Sreenshots
What do you mean by submissions? You are allowed one submission with 3-6 images. The time limits are highlighted on the main contest page. It runs from June 2nd to August 2nd at 11:59PM PST Looking forward to seeing your entry!