Hi everyone, First time posting here on polycount, wanted to show everyone what I will be working on this period. It will be a sushi bar inspired of a concept art piece of Lino Drieghe. (be sure to check some of his work out! http://www.linodriegheart.com) I'm still working on the blockout phase, but I'm enjoying working…
Hello, I'm going to be making a post-apocalyptic mutant character that runs a junkyard. Inspired by some horror flicks I've seen. He sits in a hover based wheelchair like contraption which is made from a bunch of rusted metal and abandoned car parts. So far I started blocking out his head.
Hello polycounters! this is my first post here, and I'm so excited to be part of such a great community!! This is my latest personal project, inspired by IHOR PASTERNAK concept. I hope I can learn a lot from you all, I see some great art posted on polycount! Thank you for any feedback! full gallery HERE Pietro
Moving onto another character now, hoping to get more practice with clothing. i started with the body and detailed there and have now blocked out the clothes ready for detail. I'm still not 100% sure how I'm going to go about some of it, so I'm expecting a lot of trial and error. Any input would be greatly appreciated! :)
Hey yo Polycounter fellow artists, I am jumping into this one, my main source of inspiration will be Gaudi's designs and forms with a sci-fi twist, so exited about this. I will pin some refs on pinterest and write a short story following the competition brief to nail down the mood and feel bit better. Rock and roll \m/
Hi all! I recently started working on Retro Sci-Fi environment. Heavily inspired by the first Alien movie. This is my progress so far. Some of the images from my moodboard. Main corridor and intersection, I am planning to add doors, rooms for the crew, ladders, maybe even a bridge. Not sure about that one yet.
Hi This is a character I'm working on at the moment. It may take some time before finishing this up...It is inspire by the concept I did. Some parts are more completed and others are mainly rough blocking. For the upcoming weeks, I'm going to pray the god of time to grant some free time to complete this piece of art!…
Maybe with practice could do an asset from start to finish in one day, but at this time 3 days is more likely. Perhaps I can inspire for comments, criticisms, and feedback. The goal is to maintain a professional level of game art assets and efficient workflow. Not sure how close I am to that point but would like to find…
I have been working on this for about 2 days. This is my first scifi environment :) Main theme -> science lab for testing exotical plants. I need to figure out more assets like tables, pipes etc. :smile: Using maya, substance and unity :) please comment if you have any ideas for assets Roof inspiration
Classical Le Mans Porsche concept. I wanted to create a classical Le Mans Porsche concept which looks as believable as possible. I gathered a lot of references and decided to combine elements from Porsche 917 , 962 and Porsche carrera GT. My inspiration comes from this movie…