well the environment work should be worse because that stuff was done over 18 months ago and at that point in time I didnt even know I wanted to be a game artist (it was done during university). They also werent designed for games (loads of tris, most objects dont even have uv mapping and the ones that do is very poorly…
I've got one for max... - A change to the track bar so it zooms and works like After Effects, or flash. The 6 clicks it takes to change the active time segment in Max is horrible, being able to pan and zoom the track bar would be a boon to animation in Max. - It would be great if the motion mixer was integrated into the…
Saturation of marketplace is not a concern comparable to keeping an mmo running. What kind of costs do you think go into the infrastructure to running an MMO? As in servers, support, etc. just to keep the game running 24/7. Hard to figure dollar amounts but it's going to be huge. We're talking tens of thousands per month…
Funny I wrote some selection scripts to act like XSI's adjacent selection functions today and you can make this object pretty fast in max now if anyone wants to use them. Here are the steps to make something like EQ's result with modo in Max without much effort. 1. Create a cylinder with height:30 radius:30 heightsegs:10…
In defense of the implied dig at fractal art, I would like to point out that part of the 'art' is getting predictable results out of often random effects. As an example, I have recently been working with a quality glass script in apophysis, with some fairly good results. The main challenge that I have set before myself is…
Well still nobody to help us ? Here is a list of the last stuff to add to the mod : GDI Infantry : Umagon : not done (under work) Ghostalker : not done (underwork) Mutant : not done (under work) NOD Infantry : Mutant Highjacker : not done Nod Railgun Infantry : not done The weapons GDI Rocket AA Infantry : gdi AA missile…
I can say that it took me almost 7 years to get my green card. My dad came with work visa (before 9/11) and my family had dependent visas. Then when I turned 21, I was on my own, since I wasn't legally the part of the family anymore. It's a loooong process and after 9/11 it got even more complicated. Most of the companies…
It all has a very stylized design to it for the characters at least. The edge loops are looking good and the poly count seems about right. Some of your proportions are a bit off though on the characters. I noticed right away with the cowgirl her hands and feet are rather large for a woman. You'll notice more girls tend to…
Thanks for the feedback! I tried to implement as much crit as possible. The original wood had roughness values between .7 and .9 and it looks quite reflective under certain lighting conditions. Turns out the lighting in my first marmo pictures didnt really do it justice and made it look way rougher than it actually is. So…
1. Small scenes where you modelled/textured everything, bigger scene for layout and composition. Latter can be much more liberal with megascans/third party stuff. 2-3. Depends where you want to work. Have you looked into companies yet? 4. Not using references enough, eyeballing too much, not having a decent breakdown of…