Aaaaah. Now i understand. It's a ninja that Makkon drew a concept of. I was googling and googling what this "Makkon technique" was. I imagined it be like a pepakura/Papercraft kind of thing, because it was such a lowpoly model :o Now I'm just waiting for finish touches and uvmaps and textures to be posted. I'm totally…
You can push this a lot more. The biggest thing bringing this down is the scale in relation to the concept. Always pick a part in a concept that you can use as a point of reference to make sure the scale for everything is the correct size. In terms of lighting and texturing, those need a lot of work too. Your metal doesn't…
Group specific pieces next to each other. The textured lowpoly Hussar and wireframe shots should appear right after the zbrush sculpt of the Hussar instead of halfway down the page. Same thing with the Raptor. Speaking of the raptor, does it have a specular texture at all? It appears that it is just using a specular…
haha... aaaand perna kills all the confidence gained through the earlier replies... gg edit: best of luck to you Y_M, would be a most excellent gig to land, and I doubt they'd be calling you if they didn't think you had what it takes
Put more padding on the description text, they overlay with the navigation bar, which isn't good at all. It should be easier to read for people! :) Should look at racer445's texture tutorial, this should help you a lot for improve the textures and make them "wow". http://www.nextgenhardsurface.com/index.php?pageid=racer445…
aaaha :P My mistake, sorry for that (: Ge, how many all and all? This is my first period and all and all we'll be making three game-projects. The inhouse engine is done.... Inhouse :p It's created by Tension and used by Tenstar, aka the company behind PSQ. We don't have any editor, everything is done in Maya and then we…
Aaaand back in Edinburgh... Was great meeting everyone, putting faces to names and names to faces. In case anyone's interested I'm Matthew, the one in the grey shirt ruining most of the photos I'm in :P If you wanna get in touch feel free, most of my details are in my sig. Definitely going to make the next one, was well…