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I think that Crytek falled behind because they almost gone bankruptcy some years ago and they sold the Cryengine 3 license to Amazon to recover themselves. Anyway, before switching to unreal I used the Cryengine 5 and it crashed every 10 minutes especially with heavy scenes and the import tool sucked, maybe nowadays is…
Lol, i like that Autodesk put 10 pops up in every corner while other companies like SideFX etc. put a simple watermark in the final rendering and that's it. I don't know if i have been bleesed all this time because i had no pop up while working until now but if there is no solution i'm forced to transfer my entire scene…
@gnoop I definitely agree with you. Setting up a fancy Nitrous viewport has always been such a pain in the arse that I just couldn't ever be bothered. Buttons and checkboxes and menus all over the place. Blender 2.80 nailed this. So simple. The new BTT workflow has been modernised(still a WIP) and a vast improvement to the…
High latency today is the same as high latency was 10 years ago, but we've got some better client prediction algorithm these days, mmo's still have mostly been realtime-turnbased though due to the fact of twitch-based not being optimal for it. Still, if you want your light-saber duel fix then you should go for the jedi…
There was that online RE game Outbreak a few years back. I guess it flopped in a huge way. I think that the idea itself if flawed. How scary can it be if there are 10's to 1000's of players running around the world? That's the whole point of survival horror games is that you are alone and have nowhere safe to go. But I…
Again, we have now tools that give us more freedom with shapes and we're not forced to take care of shape and topology at the same time like 10 years ago. I think it would be more clever to sculpt a basic shape with sculptris or even real clay (and drawing) then ask about topology. I'm not saying topology isn't important,…
Wait...shouldnt you be the one spending the cash/time to invest in years of building the skills so that you can one day contribute as a member of a large team..over several years to make and ship a aaa game? Or did i miss the part where indiogo and a bit of cash lets you shortcut all that and create it as a one man team?…
Ahh screw-it. I had some extra time this morning, so here is a mini tutorial, that is 3dsmax specific. Note1: All of the edit poly operations (steps 5-8) can be done in a single edit poly modifier, I did it in separate modifiers because it was easier to screenshot. Note2: The last three steps (10-12) are only needed if you…
interesting... I do remember having some trouble with windows 10 having some kind of restriction on running scripts in powershell. Maybe this also affects running console commands from JS. You could try opening powershell and running this. Set-ExecutionPolicy RemoteSigned I'll have a better look when i get home tonight…