Drake is around 50k tris if I recall correctly. But we dont in tris, but our engine counts things in UV's which get broken up by smoothing groups, shader assignments, uv islands and so forth. And for the most part we dont use LOD's that is true. There are some things that have them, generally its things like vehicles and…
Thanks Popeye9 !! --- Here is an update on where I am so far. I still have a LONG way to go as the Floor and Ceiling have had absolutely no love yet, the pillars on the window walls are super blocky, and most other assets here are in their early blockout stage. The exception being the two pillars as they are quite further…
Because after the lighting/rendering is done you have to convert the image from linear space to gamma space to be displayed on a monitor. If you didn't un-gamma textures stored in gamma space you would then be re-gamma'ing them at the end after rendering and they would be extremely bright. This guy from Naughty Dog covers…
Lightwave, Softimage, Cinema4d and variety of other lessers apps that started around the same time as Max/Maya did have had plenty of money too, and they couldn't buy market share. At some point the tools that are industry standard are so for very valid reasons, not because of money-stuffing conspiracies. Maya was industry…
Planning I am basing the character's movements on it's reptilian design. Its movements will incorporate a lot of wave motions similar to how real crocodiles sway when they move. Also Reptiles don't have much rotary action in their arms an legs, I am incorporating this fact into the way the character is animated to an…
Thank you for the extensive critique Acumen. Good call on the barrels, I'll look into that. SasoChicken, do you mean the lighting in the MentalRay renders or the UDK ones? I guess the water is too bright in the MR ones, I'll see what I can do. Unfortunately I wouldn't have a clue on how to do foam around the island :( Any…
"Melbourne is crawling with indi developers. Some of them have carved out their own little niches are are quietly being very successful. I dare say in the next few years we're going to see some of them develop into much larger studios with a much more solid underpinning than the work for hire studios that we've mostly had…
Keith: Welcome to the time warp, my friend. Alexander Keith's is a Canadian IPA...it's alright, I guess. Kaze: You are explaining yourself over and over again but you are explaining a hypocritical logic. You DID say you picked the school because of the lower entry requirements or, rather, picked them because other schools…
Hey guys! Thanks for all the help. Although just using raycast-distance worked like a charm I'm going to try and work out why exactly my low-poly doesn't bake all that well. After about half an hour fiddling with the high-poly I finally realised you mean the low-poly. I had no idea that the topology could affect the baking…
For the record burning to discs isn't a permanent solution as pretty much all discs suffer degredation over time and eventually your data becomes corrupt. I learned this the hard way when I lost work from about a few years ago because the disc is packed with CRC errors now. Unfortunately it's even worse now because the…