love it, put a smile on my face, so ultra strong "blacks" but otherwise super cool, i couldn't only see the "gif" in question by fake quoting your post as if i was going to reply to it otherwise epic update, feel free to express your interest or dis-taste on an extension within the threads section. Cool shader works.
Guys, I am following all the developments of Unreal Engine, CRYENGINE and Unity for a couple of months now. Let me say something first - CRYENGINE already had REAL-TIME DYNAMIC GLOBAL ILLUMINATION since a few years back! Frostbite already has the WYSIWYG editor since frostbite 2, and now Unity 5 is coming with the Dynamic…
Oh, I apologize for misunderstanding. Like Eric pointed out, even open-source data can have its challenges regarding these concerns. We'll certainly have more internal discussions on this matter. Thanks for highlighting it!
Epic release the February update to UDK Epic Games Releases February 2012 Unreal Development Kit Beta February 29, 2012 - Epic Games, Inc. has released the February 2012 Unreal Development Kit Beta, the latest version of the free edition of Unreal Engine 3 that provides access tthe award-winning 3D game engine and toolset…
I think I got a better bake now with some redoing on UVs but. The seams are still there if you zoooom like really really close. We'll see when I start texturing. I know that also I kinda made the bevels small so that might be the issue too. Might be. But I will read the posts that Eric Chadwick sent. I will see if I can…
https://www.artstation.com/artwork/4N51K1 This Playable level is running at 1440p - 40 Frames per second on a RTX 2080 on Epic Scalability Setting. (Unreal Engine 5.3) Over the last 3 months I have been working on this playable level as both an optimization and environment design exercice, learning all the intricacies of…