50k? That was high-end last gen, but... look, try to optimise as much as possible of course, don't get carried away with useless polys everywhere just because someone else did it... but there's characters in current gen games averaging 70-140k. 40k seems to be about the lower end of hero characters these days. Also, either…
dude, work at a studio \do some freelance first and maybe you can get the head out of your ass and stop spamming misinformation in these boards. I know you lack the self awareness to realise that 90% you say is bullshit\is made fun off but at least make an effort... /ontopic : - I am really bothered again by the "free"…
hey everyone, Kind of wary posting this and wondering what you guys think about giving critiques. I have a fear of giving a misinformed critique, (something that I have done plenty in the past). I'll look back at a critique I had given a classmate and feel like I failed them because my present self would sometimes…
This page is hilarious. Tris are bad, mockery, quad to quad is origin of whatever the hell... I'm balling over here. This thread is great but sometimes I think people just refuse to look, learn and listen to what people say. For one, the whole triangles are bad thing is simply a newbies misinformation concept that is…
Yes, this Daz Model is just for practice. I am not planning on making a portfolio. I am just trying to learn how things are done in the gaming industry. I really want to take a shot at opening a gaming studio. But it is a whole new world for me. I want to learn and practice it all before I am comfortable taking the plunge.…
@Jakub I think that is definitely part of what type of market you are targeting. Another problem I often see is that students often have work that are way below industry standard on a technical level. Without wanting to get into a rant, I really think that comes from archaic lessons being taught in schools and not so much…
What's /b/ gonna do? It's not your personal army. Nothing much we can do but promote the real mccoy to spread awareness against the misinforming fraud.
Ah, I was misinformed, then. I was talking to a few people here and they said most engines take a % cut from you. If it's juts a flat $1500 for Pro and they ask no more, then I'd be happy to just do it straight in Unity. Looking at their list of games makes me excited about it. UDK, Cryengine, and Frostbite just purely…
I absolutely am saying I'm completely ignorant (or maybe just misinformed?) about the subject. That's not the bone I'm picking. I'm saying that there are tons of people just as ignorant, who are acting super excited for some reason. That was my point. I went looking to other people to enlighten me, but they just said…
If you paypal me some money, I will upload the coveted Racer 445 AK tutorial, with a bonus track from me filled with brand new misinformation updated for 3DS Max 2012, hot hot hot