First of all, sorry for english/ Is this possbile to do polypaint a diffuse, on mapped object, from picture ? Just like he did, go to 10:53: https://www.youtube.com/watch?v=WeFqsfgIWzg Can I do something like that in Zbrush ?
Hi all, i am 53 years old and like modeling and texturing in my spare time. Hope to get a bit closer one day from the art i could see here ! have a good day diedir :)
Looking good, but you probably should've posted this to here: http://www.polycount.com/forum/forumdisplay.php?f=53 Is the hair going to remain in that shape?
nice animations Nick! there's a frame skip around 0:53 with the tire flipping guy, I think it's a video output issue or frame rate change or something.
Publishers really need to find a viable way to distribute hard copies of these big games. I'm into my second day of downloading with approximately 53 hours remaining.
Not in the vanilla Blender. There is a select through addon. And there is a experimental build with select through. https://blenderartists.org/t/x-ray-selection-tools/1212316 https://devtalk.blender.org/t/x-ray-selection-experiments-build/24872/53
Beta testing used to be a paid gig. Then it was a free thing. Now it's a you-pay thing. Lol. This sums it up nicely http://0.media.dorkly.cvcdn.com/41/53/69c05d3aef6aa58977e6061e714dc90c.jpg
I did try to re-export, but I think david found the problem, there are too many bones in the compiled golem animations. it has like 53 and the max is 52