I got in touch with the JS_Panoramic plug-in creator and to delete the ID problem he sent to me new file. In the JS_panoramic.mi file just add a new line after ) on line 36 with : #: nodeid 7777072 # Node ID for binary Maya files He also explained the plug-in could create some error on OS 64 bits...
Oh right, the creators of Killzone. Unless you have something that ties you down where you live (like a husband with a career who's unable to relocate) it's definitely worth considering taking employment elsewhere in Europe. A lot of local studios hire regardless of whether you speak the language or not, as long as you…
True, the trouble is creators are not really in a position to *hope* that would be the case, it needs to be definitively set out; registering work on indie sites *needs* to have legal standing otherwise it's just another backdoor waiting to be opened. Your 'local' laws apply BTW, you'd (supposed to) seek damages based on…
my alternatives would be #2 motorcycle / hot rod creator or automotive restoration #3 construction (more than just grunt work kind. something creative) honestly, I almost ended up doing my #2 choice if i hadnt found out about the college I shall soon be graduating from.
PS4 only good luck on that the Harmonix people had a hard time getting their goal due that ! And how much money you want ? Not even THE Mega Man creator wanted THAT much for Mighty No.9 and he has an reputation unlike you. I may sound nasty here but there is so much shouting nope at me.
This looks very valve-y. TF2 ish characters and that robot looks like its made by the same creator of the portal bots. I just really hope they keep it stealthy and assassin-like instead of going all assassins creed 3 etc on us. I DO NOT want to run in and punch 10 people in this stealth game
I downloaded your files and created your project but I did not get this error. I created the project with the "uncalibrated" profile and non of the checkboxes ticked, 100 resolution and textel desity at 1024. Are these roughly the same as yours? Trying to figure out if something in the base creator is doing this. Does it…
I have no problem with companies offering this and you shouldn't either. It keeps more people playing. Some people don't want to grind for a hundred hours to unlock their favorite guns. So pay a few bucks and boom they can have fun. It really is their choice and I think it is awesome that we as gamers and creators have…
Just as CKhol mentions the checkbox is available in the "Base Creator" when you first create your project. unfortunately there is no way to turn it on once a project has been created. The edit of the xml file might work, I have not tried it myself, and as Ckhol says I would absolutely make a backup of the project before…
Just find some reference and/or concept art for characters. Sometimes it might be good to ask for permission from the creator of the concept art as well, but yeah. I always use concept art as reference and then try to do my own thing as well. Putting things together, making some kind of reference-sheet for different…