I've started on my showreel and branding and I am also mid way through creating a low poly version of my car from the end of my first year at university, its something I did a little of a while back, but I started again so now I have this: Password: port https://vimeo.com/282992171 This is the low poly version compared to…
Aliens are people to! I think the neck should be slightly hunched forward, or exceptionally muscled in the front, otherwise that rear skull weight would make it difficult to hold it upright for long. Perhaps a more protruding upper chest to give the neck more leveratge. With the small eyes and large ears and nose, it looks…
I'm working on a project with some friends, which should be the first public title for our team. The game was first planned to be a retro platformer, but the design slowly skewed into a bigger and bigger project. We've come to the conclusion this will be our debut title as a game studio. Naturally with this new big goal,…
Well, typically less is more. 3-5 projects of a professional quality is much better than 10-12 projects of medium/lower quality. Obviously portfolios and how they're presented tend to change as someone has more experience. I've seen some very experienced artists just have the list of games they worked on for example, and…
Thank you both for the thoughtful feedback @Fabi_G @Peyd3d, I really appreciate the time you took to write this. =) You’re absolutely right about refining the blockout and clarifying function and purpose. I’ve spent the last couple of days tightening up the interior shapes and making sure each space has a clearer role…
Kudos on the work, and welcome to Polycount! I worked 6 years at Wayfair, helping lead the 3D team to make environments and renders like this. We developed a bunch of guidelines for how to make and light and shoot scenes. First thing, the lighting is very warm, not matching the reference. I’d suggest adjusting it brighter,…
is the tinker bell concept is bad? :( edited: add a non-complete naix concept, i want to hear what is your opinions those hands just grow from his body hehe, it is something like the evil wizard casted a spell and tried to control him, in same time blinded him and cover his ear with those hands. those red stripes are…
Sorry, we are no longer accepting applications for this role. _______________________________ Hey there. We're Feel Free Games, the indie team behind Luma Island. Our next game will be very different but we can’t reveal what it’s about in public yet. To help bring it to life in Unity, we're looking for a super talented VFX…
[ QUOTE ] Quality is different from engineering. It's still fact that exotics are at the front end of road car engineering. There's nothing "sloppy" about it. Leaf springs are sloppy engineering. (hahah, I had to! Sorry.) [/ QUOTE ] you forgot live rear axels and pushrod v8's :P you should never take Top Gear's humor too…