Personally, I recommend you perhaps write plugins (or patches, in the case of opensource ) for already popular software. There are already plenty of small modeling applications that have little to no chance of competing. Having 'simplified' modeling (and only modeling) software with power-user features seems very strange…
For modeling/rendering/baking it's unbeatable imho. I've worked with most 3D apps (except Cinema 4D) and the tools and workflow in Modo is the best i've come across. I used lightwave (which has a similar interface/workflow) extensively before switching to modo, but I think it's a lot easier to learn than max or maya. It's…
@alecchalmers - you can check on your content browser, there should be map_yourmap.udk (for your map/ scene files) and pkg_yourmap.upk (for your assets; meshes/ textures/ effects/ etc), if you found your assets on your map_yourmap.udk then that's the problem, just create new package from the content browser (notice the…
Thanks for the feedback. I actually use both Gnomon an d Digital Tutors videos pretty extensively. I don't really intend to compete with them... I would need more than just myself to do so. I am an educator and I enjoy helping others to learn about the subject area. Most of my material is available for free and I offer a…
Hi Pete, I think the Robot with the punching bag and the female sneak cycle might be your strongest work, though I think I would reduce or eliminate the knee wobble on the sneak cycle, personally I find it a little distracting. I like how you've positioned the camera to clearly show the action on those. the dwarf character…
Tried turning off sRGB which helped to some extent but things were still well out. I then tried what the OP in the thread I posted earlier was doing; lerp between 0.35 and 1.35 using the roughness as the mask and plugged that into the roughness input. It's certainly better though I'm surprised that this needs doing as I…
Good start sir. CRITS! :D i think if you are going true to the characte, he is far too bulky. illadin is extremely toned, but hes not bulky to that extent more athletic. Sculpting on the face( whats visible) and neck, are pretty damn nice at the moment good work there. Verybad's comment on the horns is a good one, tho the…
Ya possible via python, just more work. Python2Exe would provide no realy benefit unless you are distributing it to people who don't have python interpreters. Though the amount of work to do this on python is much greater, since python has no gui framework out of the box. So you will have to install the win32 extensions…
I'm not sure that it's really a question of doing anything 'wrong' per se, since the maps above are using default settings from both packages and I'm talking about the huge quality difference. In Maya transfer maps you pretty much only have these options to fuck with: File format Bits per channel Occlusion Rays Occlusion…
Lamont: Thanks mate :) I have managed to tweak the lighting a bit; been testing different Lightmass settings for the whole day and I believe the scene looks a bit better now. Will post an update tomorrow, once I replace that floor texture. Mr Bear: Cheers :) To some extent, almost all assets in the scene are using normal…