Hi! Make sure the normal maps green channel has the correct orientation and the texture is sampled correctly in Blender (Non Color). If you exported a DirectX normal map, you could also invert the Y channel in the material.
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Update - to everyone that responded; thank you. It will take me a bit to evaluate the submissions as we are quite busy. I appreciate your patience. We’re currently working on static visual assets for a cyberpunk-themed website and e-commerce shop that sells enterprise servers and IT hardware. The aesthetic is dark with…
so until a proper solution is known, i thought render out "color of choice to ignore, like a green screen BG" ? and or .png sequence (or equivalent export), transparent bg and put whatever bg you want in the mean while.
Wow, impressive to see so many Interpretations of the concepts 🤓 Took a jab at the factory prop too, mainly to look into the animation aspect. Animated result from Toolbag: still render: As I expected, getting the animated conveyer belt-like element out of Blender proved the most challenging. In Blender, a plane with…
Here's a follow-up. I've spent the last few days diving into this, with the practical intent of rebuilding a site previously handled in Wordpress. Even though I initially went into this with the need to find a handy way to prototype visual layouts to later rebuild by hand (in code), I've ended pushing this a bit further…
@murilojones "yeah, so my main question is: you have this very high poly model that comes out of the photogrammetry software, right? But you are probably not using this model in unity... You retopologized the model to work with it in real time. Is that right? The high poly was used to bake normal maps in the low poly? how…
hey David, i was posting the train image just to give a bit of context as to what the spray cans are about, im not actually looking for help or support regarding the graffiti because I've seen the inside of a police cell and a court room more than enough times over the last 20 years due to my own involvement with the…
easier said than done. they're already running out of skilled workers here and thus the wages get up. What China has a are lots of unskilled workers though who can do things at the assembly line. Not exactly the guys you want to sit in front of a Maya workstation. The aging of the Chinese society isn't helping either. The…