Hi, my name is Pavel Petrenko. Im Weapon / Vehicle Artist Primary responsibility was creating models weapons and vehicles, any Sci-Fi stuff. Experienced with work on AAA titles. Contact: petrenko3d@gmail.com A lot more works you can look on my page: Portfolio: http://pavelpetrenko.com/ Work semples:
Hey we've found a huge limitation of mental gay in our lighting/baking pipeline. It appears mental gay crashes if you try to render or bake any part of a scene that has a non square .dds file applied to a shader in the scene. Anyone have a better solution than temporarily converting everything to .tga.
If you need normal maps, etc... (even if not) I recommend just modeling them yourself. With a textured model you can easily render out whatever maps you need especially alpha. It definitely takes longer to initially set up for sure but you can get exactly what you want out of it. Good photo reference is still essential and…
Either I'm missing something or triplanar projection is broken, when I enable triplanar it doenst project the image it just seemingly produces random noise: Does anyone have any idea why this is happening?
I'm a games design student with spare time on my hands and looking to make the most of it. http://www.ross-littlejohn.co.uk I'm looking for paid work for either single props, groups of assets or whatever you need, if your not sure just drop me a message, my prices will be very reasonable. I can complete a multitude of…
Hello My name is Targo Sirol and i am 3D Artist looking for a freelance work. I'm experienced with hard surface and organic models from high poly to game ready assets. I am able to create user friendly rigs for both characters and vehicles which allow animators to get maximum out of models and make them as life like as…
I've got some large sandstone cliff faces I'm working on right now that are going to have to tile both directions, but to break up the repetition well enough, they need to be 2:1 (2048x1024). I've been partying with Wrap Mode in Zbrush on some other tileables for this level, but it doesn't want to work properly with…
Hi guys. I've got a problem for a few days now: I' modelled a gun in 3DS max and unwrapped it into 3 pieces (So I have highres maps.) 1: The Sights 2: Pictinyrails & smaller Parts 3: Mainbody + Stock (I gave them diffierent colors) Is it possible to bake 3 different meshs within 1 bake? So I define 2 as Sub-Objects and get…
Hello everyone, Here's my student reel I recently finished. I graduated from Vancouver Film School and I'm currently looking for work. I feel my portfolio currently is lacking in terms of quantity and since I don't have any game ready models in my portfolio, I'm thinking of working on some small assets optimized for games.…