Subscirbed for marmoset because of this update, have no prior experience with toolbag though everything looks pretty straightforward. Had to spend some time figuring why textures look downscaled and blurry compared to SP. Turned out had to import roughness in tga, and activate rgba for albedo. But have a problem now a…
Howdy, long time! Finished up this project and decided to give it a share :) Appreciate all feedback. More and higher res renders on my Artstation post
^ Some great tips there "just wondering when you do subd do you try and make the polys mainly square so you don't get too many flow lines which are kind of superfluous ? like here I have a lot of rectangles flowing from front to back, should i try and square them all up, so there is consistency in the mesh ?" Well, only…
Hey Guys, this is my final submission for artstation challenge. https://www.artstation.com/contests/...missions/14084 Three beauty renders Character textured Clay render