[ QUOTE ] I wasn't referring to projectors, just rear-projection screens. And throwing money at the issue in question won't fix it. It will help, but not nearly enough, and not in the right way. I've seen many extremely high-end screens choke when it comes to scaling. And even with the best screens, allowing the screen…
Tan... I really wish I could find a link definitively saying the Fox engine will have a indie/subscription/educational release. Have u found anything? Also... Major face-palm to all the noise second guessing yer GI aspirations. I remember the same scanline is more than enuff... No need for GI when it all can be faked…
Looks like it's coming along man. I think you can finally call the high poly done for now. You'll see where any problem areas are once you bake it. I'm sure you'll get a clean bake, but if you don't you'll have to go back and adjust the high poly/low poly and rebake. My only suggestion if they don't cover it in the…
Stockwell, MooseCommander - Thanks for the tut support, I will try to find the time to throw a video together. I don't want to sidetrack this thread so I will keep this quick... Stockwell - I believe you are correct, somethings definitely would take a bit longer to fix if asked to change the design in zbrush but there are…
That stuff covers the importance in terms of collaboration . Wouldn't say huge teams - small teams benefit from efficiency too. If you only ever work on your own and everything you make is in total isolation then it's al irrelevant. Also tbf you might just not give a shit - which is perfectly valid if you're in charge of…
Hi guys! I would like to share my latest project, a fan art of Miles Morales from the new movie. I tried to create an action figure, keeping a simple and cartoon style. The model is done entirely in Blender and rendered with eevee. Probably it will be the first of a series of different spider-man. Let me know what do you…
either way you mentioned would work. pretty sure this is hair cards in the image. marmoset has pretty good dithered opacity that looks nice for hair cards. they have at least a few great tutorials covering character rendering from skin to hair on the website. it's a great resource even for general tips beyond marmoset use.…
Hi Guys, I was hoping for some feedback on material shading, as it's one of my weaker areas. I modelled an old General Electrics cooker and was texturing in Quixel. Some caveats to what I'm doing, I guess i'm open to any feedback beyond the material settings if you deem the approach to be wack. 1) the geo in the renders is…